V-Ray Next for SketchUp, update 2 works seamlessly in SketchUp 2020. It’s packed with new features and optimizations that make it easier, smoother and more enjoyable to create high-quality renders.
From public broadcasting to online presenting: EJ Hassenfratz tells Chris about the path to becoming a respected Cinema 4D instructor and 3D Creative Director
With V-Ray Next for Rhino product rendering software, Wild Design Studio can render stunning designs quickly from Grasshopper. The couple tell us how they do it.
The Total Chaos Masterclasses are a unique opportunity to boost your knowledge with expert advice from seasoned industry pros. Here’s everything you need to know.
Deepfake videos are a new battleground in the war against online misinformation. Join Wael AbdAlmageed to discover how he’s developing weapons to combat them.
Cinema 4D and V-Ray artist Nicolas Delille discusses the surprises that brought his career attention and reveals the challenges that made him a better artist.
Architectural visualization student Aaron Rabago discusses his mysterious 3D render that won the public vote in our “Undiscovered” student rendering contest.
INK is an award-winning creative studio working with technology brands. Read how its experimental approach to 3D rendering software simplifies complex ideas.
After a long history of working at visual effects companies, Olcun Tan started his own. He reveals the de-aging secrets of some of the huge projects he’s worked on.
Matteo Morana advanced from Chaos Group Student Rendering Contest runner up in 2018 to the overall winner in 2019. Discover how he landed the first place.
Product design and architectural renderings can transform the presentation of your ideas. Discover how 3D renders are easy to create with V-Ray for SketchUp.
Justin Denton, the creator of some of virtual reality’s most thrilling experiences, returns to discuss his directorial role at Blur Studio and the state of VR.
Learn how to light and render daytime and nighttime arch-viz exteriors using V-Ray for Cinema 4D with these two helpful video tutorials by Fabio Palvelli.
Magnopus takes over the CG Garage podcast. Three wonder women from the innovative studio take the reins to talk technology, diversity, robot butlers — and more.
Traditional sculpting techniques still play an important role in CG film production. Talented sculptor Andrea Blasich tells Chris about the pros and cons of clay.
ALIEN studio loves a 3D production challenge. 1,200 frames for an O2 Slovakia ad campaign was a chance to put V-Ray & RANCH computing’s render farm to the test.
Chris Nichols rounds up the must-listen-to podcasts of last year, featuring Hollywood directors, pioneering architects, VFX wizards — and esports matriarchs.
tyFlow and V-Ray are making it easy for REALTIME to create the fiddly bits of 3D scenes. We asked Artist Danilo Lombardo to give us the low-down.
“Terminator: Dark Fate,” “Love, Death & Robots” and “Deadpool” director, Tim Miller, returns to CG Garage to offer a human perspective on the Hollywood machine.
As the CG industry enters a new decade, we invite you to join us in Sofia this May for a celebration of the tech and people that will power tomorrow’s visuals.
Ivona’s imaginative competition entry won her a trip to THU — and a place on the podcast. This bright VFX student tells Chris about her education and ambitions.
From immigrants to immortal galactic overlords: The business of creating compelling immersive experiences at ILM’s cutting-edge new technology division.
In the final part of Taj Nabhani’s making of Jjahawa, he discusses how to light and render great-looking 3D character designs using V-Ray for Maya.
In Part 2 of the making of Jjahawa, Taj Nabhani details how he created the eyes and used the VRayHairNext and VRayAlSurface shaders for convincing 3D hair and skin.