We would like to introduce a new chapter on our blog, which we simply call “Research corner“.
We've updated the V-Ray license server for all products.
We'll be at FMX 2015 for the 20th anniversary of Europe’s most influential conference for animation, effects, games, and transmedia.
Industry Pros and Indie Filmmakers Offer Courses on Lighting, Creature Design, and VFX for Films; Presentations from Students on Award-Winning Shorts
Faster Ray Tracing, Progressive Rendering, and Open Source Support Bring Speed and Flexibility to VFX Artists; Advanced Skin Shader and Improved SSS Round Out Powerful New Feature Set
It has been 9 long months since we released A5, and we’ve come a long way since that. Numerous things were changed and improved. This article should give you a short brief about those changes we did in A6 and tell you something about our future plans.
So read on.
Versatile Lighting, Shading, and Rendering Toolkit for 3ds Max Delivers Powerful New Feature Set; Production-Ready for Teams of Any Size
Popular Renderer for Rhino Gets Major Overhaul Across the Board; Speed, Workflow, Lighting, and Material Improvements; Free for V-Ray 1.5 for Rhino Customers
25 New Features Target Speed, Lighting and Visualization Quality; 64-Bit Rendering, V-Ray RT for CPU and GPU, Plus Support for SketchUp 2013 Now Available
New UI design, Progressive Production Rendering, Cross-Application Shader Format, and Rendering Speed Improvements Highlight the Artist-Inspired Upgrade
Industry Leaders Will Take Center Stage at Chaos Group’s SIGGRAPH V-Ray Day and V-Ray User Event in LA
Significant Enhancements to Rendering Speed, Workflow, Visualization and Lighting Features; Ready for Use in Professional Design and Engineering Projects