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Our Game Cinematic Showreel highlights some of the exceptional work being created by V-Ray and Phoenix FD customers across the globe.
Arch viz and VFX meet in the fascinating career of Matthias Buehler, who’s helped build the CityEngine software and brought realistic cities to movies and games.
Photorealistic Renderer Now Free for Non-Commercial Use
Explore and master V-Ray in your own time with a personal version of Chaos Group’s industry-standard photoreal rendering software and all-new learning resources.
CGI Artist & Retoucher Tim Taylor reveals how The&Partnership London created striking car renders for Toyota Europe’s GR Yaris Concept using V-Ray for Cinema 4D.
V-Ray GPU is awesomely powerful — and with out-of-core rendering, it’s only going to get better. Join Chaos Group’s Alex Soklev for a peek behind-the-scenes.
Pikcells are a design-driven studio with 15 years in the industry. Recently they’ve been working on something new for them, creating TV ads for long-term client Wren Kitchens, and we caught up with Creative Director Richard Benson to hear how they used Corona to composite actors into a rendered kitchen.
Masterly CG artist Ian Spriggs is reinventing himself in more ways than one: Experimenting with a new self-portrait and switching to V-Ray GPU rendering in Maya.
Esdras Varagnolo powered up Pixar’s pipeline — and now he’s bringing his expertise to Skydance. He tells Chris about his incredible, boundary-pushing career.
Eleven V-Ray and Phoenix FD Products Now Available Through One License; More Flexibility for Projects, Classes and Coursework
Broaden your horizons, unleash your creativity and deep dive into the world of 3D rendering and fluid simulation with our new educational offering.
She’s created butterflies for the Apple Watch, Facebook Friendaversaries — and even graphics for Oscar night. Meet versatile creative director Lauren Mayer-Beug.
Can I get sued for creating a CG likeness without permission? Lawyer Duncan Crabtree-Ireland explains how copyright law applies to digidoubles and deepfakes.
V-Ray Next for Rhino, update 2 includes support for NVIDIA RTX cards, easier proxy asset and material management, Rhino decals, Grasshopper optimizations and more.
Demonstrate your talents, gain exposure — and be in with a chance of winning some truly incredible prizes, including V-Ray licenses and Chaos Cloud credits.
We catch up with Jakub Cech about his beautiful new film exploring computer graphics as an artistic medium. The film premiered at Academy Days X in Venice last October, with a follow on talk about it in Kyjev.
From "The Day After Tomorrow" to the computing of the future: Disney's Alex Nijmeh tells Chris how his enthusiasm for VFX took him on some truly amazing adventures.
Bertrand Benoit’s evocative images of one of LA’s most iconic buildings, the Sheats-Goldstein Residence, were rendered with V-Ray GPU. Discover the workflow.
What is “virtual production?” Epic Games’ Juan Gomez tells Chris Nichols how technology from the games industry is sparking a filmmaking revolution.
This step-by-step tutorial teaches how to use Cryptomatte Render Elements in V-Ray Next for SketchUp, plus how to composite and color-correct your render layers.
Want to create a perfect digital human? USC alum and Pinscreen Principal Scientist Koki Nagano tells Chris how deepfakes and CGI could help us cross the uncanny valley.
Discover how V-Ray Benchmark first started out, its role in the CG industry today, as well as how to run and analyze CPU and GPU rendering benchmark tests.