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Jo Plaete — Chief Innovation Officer & VFX Supervisor at Metaphysic.ai

Jo Plaete shares how Metaphysic’s real-time AI tools enabled on-set de-aging for Here, revolutionizing digital human performance in cinema.

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Daniel Thron, Erick Schiele, and James Blevins — BTS Ray Tracing FTW

Daniel Thron, Erick Schiele, and James Blevins discuss directing, production design, virtual production, and acting in Ray Tracing FTW.

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Jared Sandrew — Creative Executive & Visual Effects Supervisor

Jared Sandrew discusses his career in 3D conversion, pioneering visual effects, and the future of AI-driven workflows in filmmaking.

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Debbie Kennard & Ron Eli Cohen — Line Producers for Ray Tracing FTW

Richard Crudo & EsthLine producers Debbie Kennard & Ron Eli Cohen reveal the magic behind “Ray Tracing FTW,” from virtual production challenges to the essential role of line producers.er Woodworth reveal their techniques for shooting Ray Tracing FTW, blending live-action with LED volumes & capturing the perfect ICVFX look.

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Richard Crudo & Esther Woodworth — Director of Photography & 1st Assistant Camera

Richard Crudo & Esther Woodworth reveal their techniques for shooting Ray Tracing FTW, blending live-action with LED volumes & capturing the perfect ICVFX look.

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Matthias Christen — Head of CG Design, The Scope

Matthias Christen, lead artist at The Scope, shares how his team built a massive real-time set for Ray Tracing FTW with 2 trillion triangles, used from pre-production to post!

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A.J. Wedding — Co-founder and Chief Creative Officer, Orbital Virtual Studios

AJ Wedding shares how Orbital Studios helped Chaos Innovation Lab film Ray Tracing FTW using Project Arena, and explores the future of virtual production and AI tools.

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Ed Ulbrich — Chief Content Officer & President of Production, Metaphysic.ai

From “Here” to eternity: VFX innovator Ed Ulbrich returns to talk about how AI is changing the way movies are made and altering the economics of Hollywood.

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Kevin Tod Haug — VFX Supervisor

VFX legend Kevin Tod Haug has created stunning shots for “Fight Club,” “Panic Room,” and “Quantum of Solace.” He reveals how he’s surfed waves of innovation.

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Ian Dawson — Founder & Executive Producer, IDGRAFX

Talking animals, flying logos — and Iron Men: talented VFX producer Ian Dawson shares his career path and thoughts on how AR and VR are making another comeback.

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Gary Marshall — Vice President of Virtual Production, NantStudios

Join us as Gary Marshall, VP of Virtual Production at Nant Studios, who worked on "Gravity" and "Avatar," unveils the future of filmmaking magic.

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Alex & Tim Porter — CEO & CTO, Mod Tech Labs

Mod Tech Labs makes it easy to unify content across platforms and formats. CEO Alex Porter and CTO Tim Porter reveal what distinguishes their approach.

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Erick Geisler — CTO, Global Objects

Erick Geisler has spent his whole life in movies and VFX. He talks about what’s changed — and how he’s embracing the future with his new company, Global Objects.

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Todd Terrazas — Founder, AI LA & Co-Founder, FBRC.ai

AI: making dreams come true, or a content nightmare? AI LA founder Todd Terrazas gives his expert opinion on how AI could power a new generation of filmmakers.

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Jeff Kleiser — VFX Supervisor

Legendary VFX Supervisor Jeff Kleiser talks about everything from working on “Tron” and “Stargate” to his fascinating new project about Amsterdam during WWII.

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Chad Wanstreet — VFX Supervisor

From "The Sympathizer," to "SWAT," and "The Tick:" VFX supervisor Chad Wanstreet talks about his career in VFX, and how new tools are tackling old challenges.

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Nikola Todorovic — Co-Founder & CEO, Wonder Dynamics

Wonder Studio eases adding CG characters to live-action shots. Nikola Todorovic reveals how he and actor Tye Sheridan could have started a filmmaking revolution.

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Andy Fowler — Creative Producer & Production Innovation Consultant

From music videos to managing 10,000 VFX shots a year: Producer Andy Fowler tells Chris about his incredible career and shares thoughts on virtual production and AI.

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Joel Hynek — VFX Supervisor

The Oscar-winning VFX supervisor who brought “Predator” to life and created the painted world for “What Dreams May Come” shares incredible tales and sage advice.

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Kathryn Brillhart — Virtual Production Supervisor & Cinematographer

Cinematographer Kathryn Brillhart on her journey from documentary filmmaking to visual effects, including “Fallout,” “Black Adam,” and the impact of AI in film.

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Liz Hitt — VFX Producer, CBS VFX

VFX Producer Liz Hitt talks about everything from “Hollow Man” to “Spider-Man: Homecoming,” and how she’s adapted to new challenges and changes in the industry.

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Junaid Baig — Head of Applied Technology, DNEG

VFX expert Junaid Baig shares his incredible knowledge and reveals how DNEG’s virtual production technology empowers artists and brings visions to life.

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Dan Ring — Senior Machine Learning Team Lead, Chaos

Join Senior Machine Learning Team Lead Dan Ring for an epic geek-out on everything from Gaussian Splats to ChatGPT, and discover how AI will power Chaos tools.

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Phil Galler — Principal & Founder, Lux Machina Consulting

Phil Galler honed his virtual production skills on “Bullet Train” and “The Mandalorian.” He reveals how technology will empower a new generation of storytellers.

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