It's "Showtime!" Maciej Kuciara's short film is a beloved and meticulous tribute to anime classics. Discover how V-Ray for 3ds Max helped him create it.
V-Ray 5 is a major update to our rendering software. Find out how its new features and improved workflow can give you more creative flexibility than ever before.
Jonas Ussing contributed great shots to sci-fi movie “Vivarium.” He tells us how Chaos Cloud and V-Ray for 3ds Max rendering software help him create VFX at home.
Artist Jiří Matys used V-Ray for 3ds Max to transform a day scene into a dramatic rainy night. He reveals his secrets for creating glass, grass and greenhouses.
We take a look at how you can quickly make believable materials using the new Asset Browser and material presets in V-Ray 5 with new simplified options.
Lead Character Artist, Alessandro Baldasseroni, shares portfolio tips and discusses how his skills have transported him across industries over the last 15 years.
Light Mix. Layer Compositing. Refined material workflows. With V-Ray 5 for 3ds Max, we’ve redefined the role of a renderer in 3D workflows. Find out more.
AECOM’s epic infrastructure projects span prehistory to the future. Discover how the company uses V-Ray 3D rendering software to plan and implement its visions.
Light Mix lets you change the color and intensity of your lights after you’ve rendered your scene. Learn how it works in the new V-Ray Frame Buffer in V-Ray 5.
Get to know the V-Ray shader in Substance Painter. Discover how 3D artist Alessandro Baldasseroni and production studio Elastic use it with these 2 video guides.
Experience the renderer of tomorrow right now. Sign up and try the completely redesigned Frame Buffer (VFB2), as well as the new material library with powerful tools.
Our Game Cinematic Showreel highlights some of the exceptional work being created by V-Ray and Phoenix FD customers across the globe.
Bertrand Benoit’s evocative images of one of LA’s most iconic buildings, the Sheats-Goldstein Residence, were rendered with V-Ray GPU. Discover the workflow.
Architectural visualization student Aaron Rabago discusses his mysterious 3D render that won the public vote in our “Undiscovered” student rendering contest.
INK is an award-winning creative studio working with technology brands. Read how its experimental approach to 3D rendering software simplifies complex ideas.
ALIEN studio loves a 3D production challenge. 1,200 frames for an O2 Slovakia ad campaign was a chance to put V-Ray & RANCH computing’s render farm to the test.
tyFlow and V-Ray are making it easy for REALTIME to create the fiddly bits of 3D scenes. We asked Artist Danilo Lombardo to give us the low-down.
From Sao Paolo to Los Angeles: How music and animation have helped CG Artist and Director Pedro Conti get through tough times and be true to his heart.
Matteo Morana’s overgrown vision of earth picks up first prize. Find out more and discover other incredible work submitted to our “Undiscovered” competition.
NVIDIA’s RTX technology has halved SuperBlimp’s V-Ray GPU rendering times. Discover more — and win a V-Ray license and a graphics card in our giveaway.
Utilize the full power of NVIDIA’s RT cores and enhance your V-Ray GPU workflow with the latest updates
RTX acceleration brings a speed boost to new V-Ray Next updates
Scanline's Mohsen Mousavi on how V-Ray for 3ds Max helped him adopt dragons, melt metal and build-then-destroy a city for Game of Thrones' explosive finale.
How Pedro Conti and Fernando Peque rendered what’s in their hearts for Ron Artis II. Go behind the scenes and learn about their first experience with Phoenix FD.