VR, architecture and NFTs meet in Samuel Arsenault-Brassard and Alex Coulombe’s work. They join Chris to discuss the good, bad and ugly of cryptocurrency.
Blur Creative Director Franck Balson and CG Supervisor Gabe Askew talk cel-shading for Love, Death & Robots’ “Suits” and the trailer for Riot Games’ “Valorant.”
NYU Professor of Finance David Yermack goes in-depth on demystifying NFTs to digital artists and explains how cryptocurrency is revolutionizing almost everything.
Dmitry Vinnik has worked on Game of Thrones, Tron: Legacy and Stranger Things. He tells us how crucial V-Ray for Maya has been throughout his career.
3D imagery can bring cinematic visions to life and help accurately plan tomorrow’s cityscapes. Expert Ricardo Ortiz explains how it works.
Cause great-looking and completely customizable mayhem with active bodies collision, color absorption, massive wave forces and more new features and improvements.
Doug Wilkinson’s technical know-how and artistic skills have propelled him to head of CG at global creative firm Buck. He catches up with former co-worker Chris.
From “Call of Duty” to “The Mandalorian”—via China and “John Wick 3.” Virtual Art Department Supervisor Matan Abel talks pipelines, taillights and real-time.
NFT art sells on the internet for millions. But what is it? Digital artist and newly minted NFT expert Sally Slade tells you everything you need to know.
Discounts on Chaos Cloud credits for all educational customers, plus 10 Chaos Cloud credits included in V-Ray Education Collection student and educator licenses.
Ines Dga’s atmospheric Corona Renderer for 3ds Max piece attracted thousands of likes on social media—and won the public vote in our student rendering challenge.
Hwiyeon Cho’s eye-catching “Poppyland” won the Jury Prize in our “Illumination” student rendering competition. Discover V-Ray for Maya’s role in its creation.
Technicolor Executive Producer Leighton Greer and Creative Director Paul Ghezzo tell old pal Chris about working on “Star Trek: Picard,” “Westworld” and “Bridgerton.”
Make use of the incredible new features of V-Ray 5, including interactive post-processing, Light Mix and layer-based compositing, in your software projects.
From “The Matrix Revolutions” to “Epic” and “Rio:” Blue Sky Studios compositor and short film director Ari on how he’s always chosen to follow a creative path.
V-Ray 5 for Revit is packed with features that help architects throughout the design process. We asked ELS Architecture and Urban Design for a full rundown.
Chaos Cloud is now better than ever. Render multiple angles with Batch Camera Rendering, directly preview VR videos, and save and share from Microsoft OneDrive.
Splinters become skyscrapers in this ad for conservation group Robin Wood. Discover how 3D Artist Christian Sturm used V-Ray for 3ds Max to create the scene.
Keeping Chaos customers happy is Albena Ivanova’s priority. She tells Chris how her background in movies and passion for technology have helped her get ahead.
Chaos has a new look and a new name—now meet the people behind it. Uniform’s Richard Pay and Chaos’ Melissa Knight talk about the year-long rebranding process.
Architects and designers can now quickly stage visuals with high-quality content and take the fastest route to photorealism with over 650 easy-to-use assets.
Full Spectrum of Visualization, from Real-Time to Photoreal Rendering, Now Available in Revit
Mask Support Now Available in V-Ray Frame Buffer, Opening Up Pixel-Perfect Refinements Without Re-Rendering