New Physical Material with 35 Presets, an Upgraded Sky Model and Average Performance Boosts of 15% Now Available for Artists and Designers
“Priest,” “Super 8,” and “Avengers: Age of Ultron” VFX artist and supervisor Carlos Fueyo discusses how real-time is revolutionizing the filmmaking process.
3D visualizer Patrick Ng tested V-Ray for 3ds Max’s physically accurate rendering with a precise telescope model. Find out how he did it—and if it worked.
Explore multiple light scenarios with Light Gen, plus Revit to V-Ray material conversion, new Chaos Cloud features, Intel Open Image Denoise support, and more.
Digital archaeologist Bernard Frischer explains how Chaos Cloud is helping virtual time travelers experience ancient history from the comfort of their homes.
With USD support now available in V-Ray for Maya and Houdini, we take a look at how this smart file format introduces new levels of versatility to VFX pipelines.
Production Renderers Gain Initial USD Support in Maya and Beta Hydra Support in Houdini
Artjail’s Head of VFX, Ross Denner, has worked on amazing CG projects around the world. He explains why Houdini is fast becoming small studios’ weapon of choice.
Artjail’s Lexus spot features bendy fruit falling from the sky. Head of 3D Ross Denner tells us how V-Ray for Houdini was instrumental in this imaginative ad.
A revolutionary design tool needs to look elsewhere for influence. Gravity Sketch’s Seyi Sosanya on building the supersmart VR software—and lobsters!
Recent innovations have made it possible to explore scenes in real-time. In the second part of his series on computer graphics, Ricardo Ortiz explains the basics.
Production Renderer Adds Support for C4D’s Latest Material Node Editor; Plus Material Translucency Updates, New Mask Capabilities and More
Boost your workflow with support for Cinema 4D’s latest material Node Editor; plus material translucency updates, pixel-perfect mask capabilities, and more.
Next-generation technology: Solomon Rogers, CEO of VR specialist REWIND, talks about creating entirely new forms of immersive entertainment for digital natives.
New updates add initial support for Pixar’s USD format to V-Ray 5 for Maya, Hydra support to V-Ray 5 for Houdini, plus many more features for easier pipelines.
What does it take to become a director? Patrick Osborne, the man behind Disney’s Oscar-winning animated short “Feast,” talks about his adventures in Hollywood.
A matter of life and death: How Ryan Laney’s VFX techniques disguised identities but preserved emotions for the award-winning documentary “Welcome to Chechnya.”
Dmitry Vinnik tells Chris about the tech behind his incredible VFX work on “Battlestar Galactica,” “Tron: Legacy,” “Final Destination 5,” and “Game of Thrones.”
Our render-ready 3D model library just got bigger and better. Enjoy over a hundred new assets and take advantage of network storage across your organization.
New metal: Globally renowned hot-stamping foil expert Foilco’s materials are now available in Chaos Scans, giving users access to over 270 photorealistic foils.
“Star Wars” and “Avatar” concept artist David Levy tells Chris how NFTs are shaking up the digital art marketplace, empowering artists—and changing the world.
ANTIREALITY is taking architecture to a new level with gravity-defying structures, dreamlike settings—and peacocks. They tell us how V-Ray for Rhino helps bring the impossible to life.
CG content marketplace Turbosquid is undergoing some exciting changes. Join Beau Perschall and Dade Orgeron to find out what’s new—and what’s needed from you.
As part of our huge rebrand, Uniform Group created detailed 3D worlds for each Chaos product. Discover the planets’ secrets—and how Chaos Cloud saved the day.