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© Voltaku
How real-time ray tracing with Chaos Vantage through Unreal can revolutionize virtual production

This proof-of-concept animated short for “Killtopia” breaks new ground in real-time ray-traced virtual production. Take a look at the incredible tech behind it.

© Hau Nguyen Dinh
5 tips for serving up a perfect render every time

Almost ready to hit the render button? Make sure you take a look at Shusen Zhao’s list of render tips to smooth out your workflow and avoid potential pitfalls.

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Isaac Irvin — VFX Supervisor, Carbon

Join VFX Supervisor Isaac Irvin for a globetrotting guide to his VFX adventures, including “Speed Racer,” “Iron Man 3,” “Real Steel,” “Robocop,” and many more.

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Bob Bacon — Founder and Head of Studio, Virtue Animation

Bob Bacon has gone from greenlighting Disney movies “The Lion King” and “Aladdin” to founding a Web3 animation studio. Here’s how he found the value of creativity.

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Finding inspiration everywhere (Chaos Campus Live Show Episode 2 Recap)

3D artist, Ines Dga explains her work philosophy and gives some simple tricks on how to deal with tough clients in the archviz industry.

© William Binet
Blur Studio and Chaos Reveal Lighting Tricks Behind David Fincher’s Love, Death + Robots Debut

Production Studio Explores Rendering Workflow for the Creepy Netflix Short

© Netflix
Behind-the-scenes of “Bad Travelling,” part 1: Collaborating with David Fincher

Love Death & Robots’ “Bad Travelling” gave Blur Studio a chance to work alongside legendary director David Fincher. Find out what they learned in the process.

© Netflix
Behind-the-scenes of “Bad Travelling,” part 2: How to light like David Fincher

In the second part of our “Love, Death & Robots” episode breakdown, Blur Studio tells us how they worked with director David Fincher to dramatically light shots.

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Sean Devereaux — Producer & Visual Effects Supervisor

Sean Devereaux’s body of work includes “American Hustle,” “The Equalizer,” “Patriots Day” — and Zync cloud rendering. He shares his secrets of success.

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3D Artist Spotlight: Encho Enchev

Meet Encho Enchev, the artist behind our V-Ray 6 for 3ds Max launch video concept, and discover how he’s turned a passion for 3D into a successful career.

© Nuno Silva
The complete guide to entourage for archviz and interior design: Part 1

Learn how 3D entourage and its workflows have evolved over the years, providing artists with a hyper-realistic final render.

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Mathew Giampa — VFX Supervisor, Scanline VFX

Scanline VFX supervisor Mathew Giampa has worked on shots for “The Joker,” “Black Widow,” and “The Suicide Squad.” He talks about leveling up throughout his career.

© Antireality Architecture
11 essential tips to excel in your architectural visualization career

Want to get ahead in archviz? Take some advice from the industry experts featured in the first edition of From Zero to Hero, Chaos’ inspirational series of talks.

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Bill Plympton — Animator, Graphic Designer, Cartoonist, and Filmmaker

Cult animator Bill Plympton talks us through his career in short and feature films, TV ads and idents, and offers tips and inspiration for budding artists.

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Chaos Cosmos update drops

Create a tranquil bathroom with the porcelain products in Chaos Cosmos’ new sub-category, and discover the latest assets added to our free content library.

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Marc Morissette — VFX Supervisor/Owner, Cluster

Marc Morissette has taken blockbuster VFX experience and knowledge into founding his own studio, Cluster. He shares the secrets of establishing a growing company.

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How a small team created this thrilling Apex Legends fan trailer

A handful of Apex Legends fans came together to create this stunning pandemic passion project. Discover how V-Ray rendering helped them up their game.

© William Binet
Chaos Releases V-Ray 6 for 3ds Max

New object scattering tool, procedural clouds, and more added to industry’s most complete rendering software.

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Easier reviews and feedback with the Chaos Cloud Collaboration beta

Stuck in an endless feedback loop for your latest project? Find out how the Chaos Cloud Collaboration beta makes it easy to share your work and gather opinions.

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The new V-Ray 6 for 3ds Max is here

V-Ray 6 for 3ds Max brings in scattering, memory-efficient 3D geometry pattern tiling across objects, procedural clouds, cloud collaboration, and much more.

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Scott Kirvan — VFX Supervisor

Brazil, beer, and being back on set — versatile VFX supervisor and head brewer Scott Kirvan gives Chris the heads-up on his 30-year-career in the CG industry.

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When being multiskilled and hardworking pays off

From multimedia design and cabinet making to modern archviz, artist Lisa Jørgensen has taken the 3D world by storm with her diverse skills and passion.

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Eddie Smith — Visual Effects Artist, Digital Domain

Veteran Digital Domain VFX artist Eddie Smith reveals how Houdini changed the face of VFX via “G.I. Joe,” “Tron: Legacy,” “Ender’s Game,” and “Fantastic Beasts.”

© & TM 2021 MARVEL © 2021 CTMG
Behind the Scenes of Spider-Man: No Way Home

Spider-Man is back and so is V-Ray! Learn how famed VFX studio Digital Domain rendered seamless digidoubles for the friends and foes of Spider-Man: No Way Home.

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