This proof-of-concept animated short for “Killtopia” breaks new ground in real-time ray-traced virtual production. Take a look at the incredible tech behind it.
Almost ready to hit the render button? Make sure you take a look at Shusen Zhao’s list of render tips to smooth out your workflow and avoid potential pitfalls.
Join VFX Supervisor Isaac Irvin for a globetrotting guide to his VFX adventures, including “Speed Racer,” “Iron Man 3,” “Real Steel,” “Robocop,” and many more.
Bob Bacon has gone from greenlighting Disney movies “The Lion King” and “Aladdin” to founding a Web3 animation studio. Here’s how he found the value of creativity.
3D artist, Ines Dga explains her work philosophy and gives some simple tricks on how to deal with tough clients in the archviz industry.
Production Studio Explores Rendering Workflow for the Creepy Netflix Short
Love Death & Robots’ “Bad Travelling” gave Blur Studio a chance to work alongside legendary director David Fincher. Find out what they learned in the process.
In the second part of our “Love, Death & Robots” episode breakdown, Blur Studio tells us how they worked with director David Fincher to dramatically light shots.
Sean Devereaux’s body of work includes “American Hustle,” “The Equalizer,” “Patriots Day” — and Zync cloud rendering. He shares his secrets of success.
Meet Encho Enchev, the artist behind our V-Ray 6 for 3ds Max launch video concept, and discover how he’s turned a passion for 3D into a successful career.
Learn how 3D entourage and its workflows have evolved over the years, providing artists with a hyper-realistic final render.
Scanline VFX supervisor Mathew Giampa has worked on shots for “The Joker,” “Black Widow,” and “The Suicide Squad.” He talks about leveling up throughout his career.
Want to get ahead in archviz? Take some advice from the industry experts featured in the first edition of From Zero to Hero, Chaos’ inspirational series of talks.
Cult animator Bill Plympton talks us through his career in short and feature films, TV ads and idents, and offers tips and inspiration for budding artists.
Create a tranquil bathroom with the porcelain products in Chaos Cosmos’ new sub-category, and discover the latest assets added to our free content library.
Marc Morissette has taken blockbuster VFX experience and knowledge into founding his own studio, Cluster. He shares the secrets of establishing a growing company.
A handful of Apex Legends fans came together to create this stunning pandemic passion project. Discover how V-Ray rendering helped them up their game.
New object scattering tool, procedural clouds, and more added to industry’s most complete rendering software.
Stuck in an endless feedback loop for your latest project? Find out how the Chaos Cloud Collaboration beta makes it easy to share your work and gather opinions.
V-Ray 6 for 3ds Max brings in scattering, memory-efficient 3D geometry pattern tiling across objects, procedural clouds, cloud collaboration, and much more.
Brazil, beer, and being back on set — versatile VFX supervisor and head brewer Scott Kirvan gives Chris the heads-up on his 30-year-career in the CG industry.
From multimedia design and cabinet making to modern archviz, artist Lisa Jørgensen has taken the 3D world by storm with her diverse skills and passion.
Veteran Digital Domain VFX artist Eddie Smith reveals how Houdini changed the face of VFX via “G.I. Joe,” “Tron: Legacy,” “Ender’s Game,” and “Fantastic Beasts.”
Spider-Man is back and so is V-Ray! Learn how famed VFX studio Digital Domain rendered seamless digidoubles for the friends and foes of Spider-Man: No Way Home.