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Chaos Corona articles

© David Santos
Why architects need photorealistic 3D assets to improve design visualization

With 3D assets, arch viz artists and architects can add detail, realism, and context to their designs. Join expert Ricardo Eloy to learn more about the benefits.

© Polymachine
Use these 5 Chaos Phoenix expert tips to make your archviz scenes amazing

Chaos’ fluid dynamics simulator can be used for more than just VFX. Phoenix product specialist Georgi Zhekov shares how it can bring archviz projects to life.

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Cyan Eyed

In this blog Ryan Grobins takes us through a detailed account of bringing his incredible short film Cyan Eyed to life. From humble beginnings to working with Skywalker Sound, this is a fascinating look of the entire process.

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Corona 7 for 3ds Max released

This release will give you better results, all while making your 3D work easier and speedier!

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Behind the scenes: The Physical Material

Behind the scenes: The Physical Material

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The Tyrconnell Bar Scene Making of Tutorial – David Turfitt

In this blog we catch up with David Turfitt, David previously wrote a popular article with us all about rendering a whiskey bottle. This is an even more in-depth look into the process of creating not just the bottle, but a whole bar scene.

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Behind the scenes: the Corona Renderer development process!

Developing something as sophisticated and complex as a mature render engine is no easy task. We thought you would enjoy a look behind the scenes at some of what goes into it, and this time our focus is on how we choose what to work on next, and what kinds of things can affect our plans.

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Corona 6 for 3ds Max released

We’re pleased to release Corona 6 for 3ds Max! This time around we’ve focused on giving you the tools to attain greater realism and be more creative, while also speeding up your workflow.

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Massive product rendering

In this post Edvinas from Studio 3D Architects takes us through how they went about creating a whopping 40,000 product renders over a period of two years!

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Pikcells – creating TV ads for the UK’s No.1 Kitchen Retailer

Pikcells are a design-driven studio with 15 years in the industry. Recently they’ve been working on something new for them, creating TV ads for long-term client Wren Kitchens, and we caught up with Creative Director Richard Benson to hear how they used Corona to composite actors into a rendered kitchen.

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Jakub Cech – CGI: An Artistic Medium

We catch up with Jakub Cech about his beautiful new film exploring computer graphics as an artistic medium. The film premiered at Academy Days X in Venice last October, with a follow on talk about it in Kyjev.

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Sad news

Dear all, we are mourning the unexpected passing of our beloved colleague Jaroslav Krivanek, who died as a result of an accident. We are deeply shocked. We loved Jaroslav and we will remember him as a great person, colleague, teacher and friend. He was the backbone of our R&D in Chaos Czech and a great leader.

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Recent Spaces test out caustics in production scenes

Recent Spaces test out caustics in production scenes

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Corona 5 for 3ds Max released

This release focuses mostly on optimizations, saving both memory and render times for general rendering, and more specifically for displacement and caustics.

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The CG industry in Poland

In June last year, the BW3 arch-viz conference took place in Wroclaw, Poland. Corona Renderer was very well represented, and we caught up with organizer Michal Nowak, and artists Bartosz Domiczek and Marcin Jastrzebski to hear more about the CG industry in Poland today.

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Whisky galore – David Turfitt’s work in Corona and Cinema 4D

Making high-quality product renders is an art form all of its own, especially when the product in question is itself exclusive and high-quality so that the images have to exude class. We spoke with freelance artist David Turfitt about how he uses Corona Renderer for Cinema 4D to create high-end marketing materials for whisky companies like Beam Suntory.

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IAMSTATIC – salt flats, crime lords, and racey wallpaper!

We last spoke with iamstatic back in October of 2017, and today we catch up with David Greene, Director / Partner at IAMSTATIC, to learn about some of their recent projects, including BMW stunts on the salt flats, a backwoods scene that is not going to end well for one person, and horse racing that plays out on wallpaper!

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Corona Renderer 3 for Cinema 4D released!

It’s time to start 2019 with a bang! We’re pleased to announce the release of Corona Renderer 3 for Cinema 4D! This brings all the power of the renowned Corona Renderer engine to Cinema 4D users.

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