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© Allan McKay
Allan McKay on how to automate everything as a technical director

In Show 5, Emmy Award-winning Technical Director Allan McKay focuses on the importance of automating everything to optimize your workflow and reap the benefits of the scripts and tools made available in rendering software.

A man and a woman look at a tentacle-like buildingScanline © 20th Century Studios
How V-Ray powered up Free Guy’s visual effects

“Free Guy” brings videogame mayhem to the big screen. Scanline VFX Supervisor Bryan Grill tells us how rendering with V-Ray for 3ds Max helped control the action.

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Cyan Eyed

In this blog Ryan Grobins takes us through a detailed account of bringing his incredible short film Cyan Eyed to life. From humble beginnings to working with Skywalker Sound, this is a fascinating look of the entire process.

© a52
V-Ray VFX & Animation Showreel 2021

Check out our 2021 reel, packed full with outstanding VFX work by V-Ray customers from around the world. True masters of their craft.

 A gray Lexus ES Hybrid drives down a banana-strewn streetArtjail © Lexus
Going bananas with V-Ray for Houdini

Artjail’s Lexus spot features bendy fruit falling from the sky. Head of 3D Ross Denner tells us how V-Ray for Houdini was instrumental in this imaginative ad.

A young woman looks at her glowing finger© Daydream Films
Cloud rendering “Ascendant’s” effects

Sci-fi thriller “Ascendant” features the elevator journey from hell. VFX Supervisor Christian Debney tells us how Chaos Cloud took its effects to another level.

© Nu Boyana FX
Say hi to I.D.A., Nu Boyana FX’s digital human

What started as an R&D project evolved into a thought-provoking short film. Here’s how Nu Boyana FX used V-Ray for Maya to create a photorealistic digital human.

A girl stands in front of a carousel with people riding rabbitsMondlicht Studios, Rhubarb Agency © Amazon Studios
Epic advertising with V-Ray 5 for 3ds Max

Mondlicht Studios and Rhubarb Agency’s campaigns for “Utopia,” “Altered Carbon” and “Alta Mar” are humongous. Find out how V-Ray for 3ds Max helped create them.

Elastic © RMTV
V-Ray VFX & Animation Showreel 2020

We are proud to showcase our 2020 VFX reel, premiered during our first 24 Hours of Chaos livestream event. Huge thanks to the many studios who contributed.

A cartoon woman on a yellow rubber chicken ahead of a clown car with many laughing clowns© Capitol Records
Making Katy Perry “Smile” with V-Ray for 3ds Max

CG artist Pedro Conti had just 6 weeks to deliver high-quality content for musical megastar’s latest promo. Here’s how V-Ray for 3ds Max helped him hit deadlines.

© Maciej Kuciara
Creating a spectacular anime homage with V-Ray

It's "Showtime!" Maciej Kuciara's short film is a beloved and meticulous tribute to anime classics. Discover how V-Ray for 3ds Max helped him create it.

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5 essential V-Ray 5 features for VFX artists

V-Ray 5 is a major update to our rendering software. Find out how its new features and improved workflow can give you more creative flexibility than ever before.

Mint green houses assembled in Space Office© Space Office VFX
Working from home: Chaos Cloud delivers Vivarium VFX

Jonas Ussing contributed great shots to sci-fi movie “Vivarium.” He tells us how Chaos Cloud and V-Ray for 3ds Max rendering software help him create VFX at home.

3D Mech robot by Lead Character Artist Alessandro Baldasseroni created with 3ds Max, Substance Painter and V-Ray inspired by a concept by Francisco Ruiz Velasco© Alessandro Baldasseroni
Render your 3D characters the Alessandro Baldasseroni way

Lead Character Artist, Alessandro Baldasseroni, shares portfolio tips and discusses how his skills have transported him across industries over the last 15 years.

© OHU Domes
How V-Ray for Nuke elevated a stylized animation pipeline

Frank Rueter reveals how adding V-Ray for Nuke to OHU Domes’ pipeline helped the small team produce a new level of quality across three short planetarium films.

Travis Scott - HIGHEST IN THE ROOM: Ingenuity Studios ©Sony Music
V-Ray for Houdini, update 1 — available now

New features added to V-Ray for Houdini including custom AOV material input, IPR debug shading, an easier interface and much more.

3D astronaut on the moon created in Cinema 4D for BBC Studios 50-year Moon Landing promotion animation and rendered with V-Ray© BBC Studios
How V-Ray helped BBC Studios render the moon landing

Senior Motion Designer & Art Director, Carlos Gálvez, details the V-Ray for Cinema 4D tricks that helped him render a celebratory moon landing for the BBC.

Blur Studio © Warner Bros. Interactive Entertainment
V-Ray Game Cinematic Showreel 2020

Our Game Cinematic Showreel highlights some of the exceptional work being created by V-Ray and Phoenix FD customers across the globe.

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Pikcells – creating TV ads for the UK’s No.1 Kitchen Retailer

Pikcells are a design-driven studio with 15 years in the industry. Recently they’ve been working on something new for them, creating TV ads for long-term client Wren Kitchens, and we caught up with Creative Director Richard Benson to hear how they used Corona to composite actors into a rendered kitchen.

Underwater 3D sea lion created for O2 couples campaign by alien studio rendered using 3ds Max and V-RayALIEN studio © O2 Slovakia
How ALIEN studio rendered over 1,200 frames on a tight schedule

ALIEN studio loves a 3D production challenge. 1,200 frames for an O2 Slovakia ad campaign was a chance to put V-Ray & RANCH computing’s render farm to the test.

© REALTIME
How to create a mossy scene with tyFlow and V-Ray

tyFlow and V-Ray are making it easy for REALTIME to create the fiddly bits of 3D scenes. We asked Artist Danilo Lombardo to give us the low-down.

Actor Keanu Reeves in Cyberpunk 2077Goodbye Kansas © CD Projekt Red
The secrets under the skin of the Cyberpunk 2077 trailer

Goodbye Kansas's Cyberpunk 2077 teaser features cities, cyborgs — and Keanu Reeves. Go behind the scenes and learn how to create great skin with V-Ray for Maya.

A woman looks into a snowy landscapeScanline VFX © HBO
How Scanline VFX delivered Game of Thrones' epic conclusion

Scanline's Mohsen Mousavi on how V-Ray for 3ds Max helped him adopt dragons, melt metal and build-then-destroy a city for Game of Thrones' explosive finale.

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