We’ve released another big update to V-Ray for 3ds Max that will render most scenes up to 20-50% faster.
Introduction of Variance-Based Adaptive Sampling Makes Renders Easier to Predict and Control
“4 Rooms Study” – a project which aimed at creating convincing interiors in extremely short time. Lasse Rode of Xoio guides us through the process of creation and explains how Corona helped him achieve the desired results.
CG Society talks to Christopher Nichols about Labs
Yesterday at Autodesk University, we announced the release of the V-Ray for Revit public beta.
Best Practices for Creating Production VR Projects Outlined With Help of Contributors from Legend3D and The World Building Institute
Dr. Angela Tinwell discusses the Norman Seeff podcast
High-performance rendering now integrated into architecture’s leading design platform; Free download available now.
V-Ray 2.0 for SketchUp has been updated and is fully compatible with SketchUp 2016.
We speak to Norman Seeff about his amazing career and his thoughts on the Uncanny Valley
Alex Alvarez talks about his own education and how it motivated him to start the Gnomon School
Mike Seymour, Co-founder of fxguide.com and fxphd.com discusses the latest DHL scanning
Part 3 of our THU series features Kevin and Snow Mack talking about VFX, Fine Art, and Shapespace VR.
Today, Chaos Group announces the immediate availability of V-Ray 3.1 for Maya.
Part 2 of THU 2015 series features Jose Alves da Silva and Andrew Hickinbottom