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Sally Slade - Magnopus

We speak to Sally Slade of Magnopus about her career as a Technical Director as well as her new ventures in VR and AR

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Kiribati

An interview with Ignacio Corrales, Lighting Director and Shading Supervisor for Kiribati

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R&D at Chaos Group with V-Ray RT rendering directly to Oculus viewer

R&D shows using V-Ray RT to render directly into an Oculus viewer.

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Steelblue – San Francisco in VR

Founder O’Brien Chalmers explains how his communication company has moved beyond the physical and into the virtual.

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Thabo and Pascal - Disney Research

We speak to the folks at Disney Research in Zurich about their work on Digital Humans

© William Binet
Chaos Group Labs Releases Free GPU Rеndering Guide

Answers Common Hardware Questions; Explores Myths, Trends, and Future of Rendering Technology

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Buck – Seed Matters, The Germ of an Idea

The natural versus chemical food debate is the subject of Buck's advertisement.

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GPU Rendering: The Complete Guide

What is GPU rendering? Check out the complete guide by Chaos.

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Chaos Group announces a new material scanning technology

VRscans set to revolutionize digitization of physical objects and textures.

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V-Ray Days @ SIGGRAPH 2016

Chaos Group return to SIGGRAPH with the ever popular V-Ray Days.

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Realtime UK – SMITE: To Hell and Back

The elements clash in Realtime UK’s trailer for video game Smite.

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Richard Edlund

The incredible career of one of the most important people in the visual effects industry

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AsymmetricA – The Dachong Development

AsymmetricA recently worked on the Dachong development, producing day and night versions of the shot, and they spoke with us about how they created those complimentary images – be sure to open the larger versions of the images to see the extraordinary level of detail!

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Jonas Skoog - Bläck Studios

Jonas Skoog of Bläck Studios tells us about working with a coalition ff VFX studios in Stockholm as well as his passion for digital humans

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Malak and the Boat – André Holzmeister

Exemplary animator André Holzmeister created ‘Malak and the Boat‘ to tell seven-year-old Malak’s harrowing story of her journey across the Mediterranean seeking shelter from the Syrian conflict. The animation is a key asset in Unicef’s ‘Unfairy Tales’ campaign to raise awareness of the impact of the Syrian crisis on the lives of children. We spoke with him to find out more about this project.

© William Binet
Chaos Group and CL3VER Introduce New Interactive Product Catalog at AIA 2016

Interactive Revit Model Lets Viewers Virtually Tour GKD Metal Fabrics’ HQ, Highlighting Product Applications in Office Spaces; Full Demo in Booth #2711

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Andreas Feix & Francesco Faranna - Citipati

Andreas Feix and Francesco Faranna talk about the VES award winning short Citipati and their lives at Filmakademie

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Janelle Croshaw - Digital Domain

Janelle Croshaw talks about her career in VFX including many of it's challenges.

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Blake Sweeney - Method Studios

We speak to Blake Sweeney, head of software at Method Studios.

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Jacqueline Cooper - MonarchVR

Jacqueline Cooper talks about compositing, wildlife, VR, and how we can use technology to make people aware of the plight of the monarch butterflies.

© William Binet
Chaos Group’s V-Ray 3.3 for NUKE Brings GPU Speeds and VR Output to Top Compositing Application

Full V-Ray 3.x Feature Set Now Available in Free Update; NUKE 10 Compatibility On The Way

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Jeff Mottle - CG Architecture

Jeff Mottle and Chris Nichols get back together a year later to talk about what has changed in ArchViz and Technology since the last GTC

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Seaford Court by Recent Spaces

We are honored to showcase these amazing stills and an animation by Alex York and Iain Banks of Recent Spaces.

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Stephen Parker

Stephen Parker talks about his past, computer graphics, digital humans, GTC 2016, and more.

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