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R&D at Chaos Group with V-Ray RT rendering directly to Oculus viewer


 


Earlier today Vladimir Koylazov, Chaos Group’s co-founder and CTO, posted a video of some early development in R&D. It is the ability to push the virtual frame buffer of a stereo cubemap from V-Ray RT directly into a viewport connected to an Oculus. In doing so, VR content creators would be able to use the Oculus to see the effects of their changes as they make them.

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About the author

Christopher Nichols

Chris is a CG industry veteran and Director of Chaos Labs. He can also be heard regularly as the host of the CG Garage podcast which attracts 20,000 weekly listeners. With a background in both VFX and Design, Chris has worked for Gensler, Digital Domain, Imageworks and Method Studios. His credits include Maleficent, Oblivion and Tron: Legacy.

Originally published: June 22, 2016.
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