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Phil Miller and Simeon Balabanov — V-Ray and real-time, Chaos Group

Rasterization, real-time and ray tracing: Join two of the Chaos Group experts that are helping users to create photorealistic imagery at phenomenal speeds.

© Peter Sanitra
Spaghetti and meatballs — with a side of V-Ray for Houdini

Peter Sanitra reveals the secret sauce in his mouth-watering, jaw-dropping sim of the world-famous pasta dish. Learn how V-Ray for Houdini animated a feast.

FMX 2019 recap

Chaos Group brings together stars of animation, visual effects and mixed reality for behind-the-scenes access and demonstrations of the versatility of V-Ray.

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Darin Grant — CTO, Animal Logic

How has the cloud changed the way VFX are created? And what happens when your favorite company is acquired by a big one? Join industry guru Darin to find out.

© William Binet
Chaos Group Releases V-Ray for Unreal Update 1

Unreal Material Support Brings Academy Award-Winning Ray Tracing to Full User Base; Free for Current Users

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Gray Marshall — Colorist, finisher and VFX artist

“Avengers: Endgame” and “Roma” colorist tells Chris about his crucial role in movie production including the last 11 Marvel films.

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V-Ray for Unreal, update 1 released

Unreal native materials now supported in V-Ray for Unreal, plus viewport rendering, memory and speed optimizations, and compatibility with Unreal Engine 4.22.

© William Binet
Elastic Re-Designs ‘Game of Thrones’ Credits with Help of V-Ray

Production Studio Rebuilds Iconic CGI Title Sequence from Scratch, Adding Interior Fly-Throughs and White Walker Updates into Final Season

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Total Chaos: Day two recap

Total Chaos’s last day was a cornucopia of cool CG content covering everything from the world’s biggest buildings to the universe’s biggest bad guys.

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Robert Christophe — Victory Dojo/New Voices Academy

From sensei to cinema screen: discover how this karate sensei is using his skills to teach teens about writing, filming and acting for a short movie.

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Total Chaos: Day one recap

Ian Spriggs exclusively unveils his latest portrait, Vlado on new V-Ray Next for 3ds Max features, women in tech panel plus more from Chaos Group's conference.

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Total Chaos: The Masterclasses recap

Ahead of the main conference, Chaos Group hosted a series of tutorials hosted by industry pros from Pixar, WeWork and many more. Find out how it went down.

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Total Chaos: the keynote

Chaos Group launched its second annual computer graphics conference with a keynote focused on research, community support and the latest product news.

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Craig Shimahara — Architecture of Hope

Los Angeles’ lucrative architecture industry is at odds with the city’s homelessness epidemic. Craig Shimahara reveals how uniting the two can help everyone.

© Joël Legault Architecture Inc
“Chaos Cloud has saved me incredible amounts of time”

Architect Joël Legault creates his own studio-quality renders with V-Ray for Rhino and Chaos Cloud. Discover how he works, plus his tips for that lived-in look.

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V-Ray Next for Maya, update 1 out now

Includes Maya 2019 compatibility, new memory management features and improved light sampling, plus optimizations to take your workflow to the next level.

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Kirk Shintani — Elastic: Game of Thrones opening credits

With Game of Thrones' titles reaching their end, Art Director and Head of 3D Kirk reflects on nine years of V-Ray-rendered explorations of mini Westeros.

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What’s Next: breaking down “Capsule”

The atmospheric and characterful nature of “Capsule” helped John Jak Pagan win our student rendering competition. Here, he reveals how he mastered the scene.

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What’s Next: Isaac Zuren on building Mexico City 2086

The public winner of our student rendering competition offers a dramatic depiction of Mexico’s capital. Isaac Zuren takes us behind the scenes of his vision.

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Kat Harris — VR/AR Developer, Magnopus

The first woman to be Unity Game Engine-certified discusses her career, what it’s like to be a smart jock — and her passion for Dungeons and Dragons.

© RealtimeUK/Yoozoo Games
RealtimeUK rebuilds “Game of Thrones” characters for “Winter is Coming”

How do you create photorealistic versions of the world’s most well-known TV stars from scratch? We asked RealtimeUK to break down its epic video game cinematic.

© Peter Sandeman & Tom Booth
V-Ray Next for Modo now available

Calling all Modonauts! The most powerful V-Ray ever is out now for Modo. Discover how GPU optimizations and new materials can quickly deliver amazing results.

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Afonso Salcedo — Creative Producer, Photographer, Lighting Artist

He escaped “Azkaban,” made “Ratoutille” and driven “Cars 2.” As he prepares to chill for “Frozen 2,” Afonso Salcedo tells Chris about his transatlantic career.

© William Binet
‘Total Chaos’ Expands with Over 60 New Speakers

Emerging 3D Visualization Conference Returns May 16-18; Google, Zaha Hadid Architects and Porsche Among Presenters

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