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A new perspective on “Watering”

Marton Zoltan Toth has remade Mednyánszky’s classic painting with a sci-fi twist. Find out how this arch viz artist used V-Ray to take his talents back in time.

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Greg Lynn — Architect and Designer

Architectural innovator and technology enthusiast tells Chris and Lon about Gita, a robotic companion which could change the way we interact with cityscapes.

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Cris Blyth — Director/VFX Supervisor, What’s Good Studios

From Edinburgh to East Africa via Los Angeles: How this Renaissance man of gaming, commercials and VFX has traveled the world — and always landed on his feet.

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Eric Miller — CTO, Gnomon School

Teaching techniques, trending technology and top talent — find out how the #1 ranked CG school sets up its students for careers in the VFX and game industry.

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Over 1,000 scans for your designs

VRscans now has over 1,000 physically scanned, ultra-realistic materials thanks to new fabrics and leathers from Handy Living and Townsend Leather.

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The making of “Pink Dress” by Marianna Yakimova

Inspired by the Old Masters, Marianna Yakimova wanted to celebrate her new V-Ray skills with a 3D illustration that showcases beautiful fabric and lighting.

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Andy Wilkoff — CG Lead/TD, A52

Do VFX companies have a heart? “X-Men” and “I, Robot” VFX artist — and 3D printing pro — tells Chris how he got through tough times in a turbulent industry.

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Whisky galore – David Turfitt’s work in Corona and Cinema 4D

Making high-quality product renders is an art form all of its own, especially when the product in question is itself exclusive and high-quality so that the images have to exude class. We spoke with freelance artist David Turfitt about how he uses Corona Renderer for Cinema 4D to create high-end marketing materials for whisky companies like Beam Suntory.

© William Binet
Hide Your Kids! Blur Studio Reveals Render Tricks Behind New NSFW ‘Love, Death & Robots’ Shorts

Production Studio Explores Different Animation Styles with Help of V-Ray Renderer; New Anthology Now on Netflix

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2 important things V-Ray for Unreal solves for artists & designers

State of art ray tracing meets real-time in architectural, automotive and product visualization. Learn how easy it is for V-Ray users to turn their projects into real-time experiences.

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Jerome Denjean — Love, Death and Robots, Blur Studio

This week, Chris gets a behind-the-scenes look at Love Death & Robots, one of the boldest animation anthologies ever made.

Air Strike. Bottleship VFX © Lionsgate
Controlled demolition: tips from Bottleship VFX

With The Wandering Earth rocking the Chinese box office, we ask Bottleship VFX’s Hristo Velev how he unleashes destruction while keeping his business on track.

© Federico Fernandez & Andrea Montis
V-Ray Next for Rhino Out Now

V-Ray becomes project control center and expands capabilities of Rhino and Grasshopper with photorealistic rendering, scene intelligence and asset management.

© William Binet
Chaos Group Releases V-Ray Next for Rhino

Photoreal Renderer Becomes Project Control Center, Bringing New Abilities to Rhino and Grasshopper

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Loic Zimmermann — Film-maker and Visual Artist

From rural France to roaring LA: the incredible journey of “Godzilla: King of the Monsters” art director, documentary filmmaker and tattoo innovator Loic.

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Kim Meltzer — eSports Mom

Professional gaming events can make 16-year-olds millionaires over a weekend. Meet the woman who's made a career out of watching over these digital athletes.

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V-Ray Architecture Showreel 2019

A showcase of Architectural Visualization from the many talented designers,
studios and firms that we are fortunate to work with.

© William Binet
Chaos Group Launches One-Click Cloud Rendering Service

Unlimited Rendering Power for 3D Artists and Designers; No Hidden Fees

© Rendering.no
How this Norwegian studio crafts subsea visualizations

Who knew deep sea machinery could be this hypnotic? Rendering.no shows us a pipeline for pipelines and talks us through creating a stormy ocean in Phoenix FD.

EVE Images © GSP Städtebau
Chaos Cloud now available

Tap the unlimited power of cloud computing and experience fast, easy rendering of even your most complicated jobs. Try it now and get 20 free credits.

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Felix Urquiza & Dallas Carroll — Digital Giant

Changing lanes: how this multi-discipline imaging studio is revolutionizing the way automotive imagery is created — and what it means for the future of CG.

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Robh Ruppel

Architecture, cinematography and advice from acclaimed designer and visual developer behind “Spider-Man: Into the Spiderverse” and “Love, Death, and Robots.”

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IAMSTATIC – salt flats, crime lords, and racey wallpaper!

We last spoke with iamstatic back in October of 2017, and today we catch up with David Greene, Director / Partner at IAMSTATIC, to learn about some of their recent projects, including BMW stunts on the salt flats, a backwoods scene that is not going to end well for one person, and horse racing that plays out on wallpaper!

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Andrew Maximov — Promethean AI

Meet the former Naughty Dog technical art director who’s tapped into AI to revolutionize the creation of CG worlds — and help artists get back to what they love.

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