With all-new features to improve lighting and animations, now’s the perfect time to discover how V-Ray rendering can improve your real-time workflows in Unreal.
Peter Baustaedter has gone from 8-bit games to “Apollo 13,” “Avatar,” and Visual Effects Art Director on a major Amazon Studio production. Hear his amazing story.
Powerful Image Sequence Player Joins High-End Visualization Suite
Winter & Company is coming . . . to Chaos Scans. Add new layers of luxury to your projects with artificial leathers, fabrics, textiles, book cloth, and papers.
We’ve pressed play on Chaos Player — your quickest route from render to playback. Enjoy lightning-fast performance, plus make quick edits, add markups, and more.
Raf Grassetti is the art director behind the “God of War” games — and a successful NFT artist. Find out how he’s combined artistic and entrepreneurial skills.
Following our announcement on Tuesday, January 11, we wanted to let you know a few more details.
Discover how cloud rendering is transforming the world of 3D to produce photorealistic renders in no time.
Merger will create a global leader in 3D visualization and design workflow technology
From Kansas to “Curb Your Enthusiasm” and “Cobra Kai:” Producer Mallory Yund reveals how she’s helped behind-the-scenes on some of the world’s biggest TV shows.
Tech gurus Dan and Erik discuss all things USD and the future of VFX pipelines. We get to hear the ins and outs of Goodbye Kansas’ pipeline and how open source initiatives help with a more efficient workflow.
Glass Cow Studio’s Adam Clark has demonstrated his arch-viz skills with this autumnal project. We find out how V-Ray 5 for SketchUp helped him create it.
Supremely talented filmmaker Pedro Conti is back on the podcast — and he’s created a heart-rending short about the pandemic. He tells Chris how it came together.
Two become one: We’ve merged Chaos Phoenix for 3ds Max and Chaos Phoenix for Maya into a single product, giving you access to both versions for one price.
Latest features include OCIO and LUT color corrections from the VFB, a streamlined workflow, plus multiple camera batch rendering from Maya, and 3ds Max updates.
Here comes the science bit: V-Ray 5, update 2’s hair shader tackles white and lighter pigmentation. Find out how we overcame this surprisingly tricky challenge.
From render monkey to CG generalist: Nathan Millsap talks to Chris about “Avatar,” “2012,” “Transformers: Age of Extinction” — and balancing work and family life.
Take advantage of a fully featured V-Ray Hydra delegate for Solaris, Houdini 19 support, easy surface customization with decals, better hair rendering, and more.
Update 2 adds exciting new features, including Chaos Cosmos materials, UVW Randomizer, and VFB enhancements, to streamline your workflow and maximize efficiency.
Smart V-Ray content library adds more than 250 free people and vehicle models — plus some Christmas cheer for the holiday season.
When talent meets passion: 3D Artist and Think Tank Online student Annina Weber talks about her V-Ray for Maya workflow and the inspiration behind her best work.
Scanline’s Jelmer Boskma tells his story, from attending film school to “Eternals” — via a wonder emporium, the center of the earth, District 9, and Sin City.
Gnomon is known as the creative powerhouse of 3D training. Beau Janzen, Education Lead, VFX program shares how Chaos Cloud helps students create their best work.
To get a better understanding of exactly how Chaos Cloud is used at Gnomon, we decided to get in touch with the actual users themselves - the students.