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Adding V-Ray’s photorealistic rendering to Unreal’s real-time workflows gives artists, designers, and architects new avenues of creativity and multiple paths to a great-quality finished product. With V-Ray 5 for Unreal, update 1, we’ve added powerful features to boost lighting and animation, as well as support for Unreal Engine 4.27.
- Lighting made simple
With Light Mix, you can instantly adjust the brightness and color of your render’s lights — without re-rendering. Now, you can experiment with lighting scenarios from a single render.
- Initial support for animated objects
Visualize skeletal meshes in interactive mode for high-quality lookdev before you export animations. And, when you’re ready, you can render animation sequences directly from the Sequencer.
For more information on what’s new in V-Ray 5 for Unreal, update 1 check out our documentation page >