This podcast could change your career: Allan McKay tells Chris how to create the perfect reel, become a successful freelancer — and find your true worth.
Read moreMaciej Kuciara has created concept art for everything from “The Last of Us” to “Blade Runner 2049.” Find out how “Showtime” has brought his own vision to life.
Read moreCGarchitect founder Jeff Mottle has rebuilt his influential site as an AI-powered all-encompassing platform for the arch-viz industry. Listen to find out more.
Read moreFrom skateboards to storyboards: Jose Gomez has founded fashion companies and created stunning motion graphics and commercials. He tells Chris his amazing story.
Read moreFrom Brooklyn to Botswana: SHoP Architects visualization pros Mengyi and Sam on the tech they use to create beautiful buildings and oversee construction remotely.
Read moreSoon, our virtual clones will look and act just like us. Meet genius Hao Li and find out how his Pinscreen software captures and creates accurate digital humans.
Read moreBlender Guru’s Andrew Price has made a living and built a big fan base through his passion for the free 3D software. He tells Chris his incredible story.
Read moreDouglas Trumbull, the genius behind the visual effects of “2001,” “Close Encounters” and “Star Trek,” on his 50-year quest to understand and improve cinema.
Read moreMeet Glenn Derry, the man who coined the phrase “virtual production,” and hear about how he transformed VFX via “Avatar,” “The Aviator,” and “The Jungle Book.”
Read moreThe Credit Revolution has begun. Meet Matthew Bannister, the man behind the movement, and find out why we need to give artists the recognition they deserve.
Read moreArchitect and professor David Guthrie founded a PPE company to help healthcare professionals. Find out how he did it — and why he loves cubes and mandolins.
Read moreEager to return to Pandora? Production designer Ben Procter reveals the art department’s inner workings and the tech behind James Cameron’s vision for Avatar 2.
Read moreWhen industry legend Jim Lammers isn't creating 3D content, including "Archer" sets, he's purveying the latest VFX software. He tells Chris and Lon his story.
Read moreHow do you keep people positive during times of uncertainty? Foundry CEO Jody Madden reflects on 20 years in the VFX industry — and prepares for future shifts.
Read moreThis podcast will change the way you create arch-viz. Three Marks’ Michael Golden explains his philosophy behind great images that keep your client happy.
Read moreExamining “The Witness:” Director Alberto Mielgo on making one of “Love, Death & Robots’” most memorable episodes — and his dreams of animated Oscar success.
Read moreArch viz and VFX meet in the fascinating career of Matthias Buehler, who’s helped build the CityEngine software and brought realistic cities to movies and games.
Read moreV-Ray GPU is awesomely powerful — and with out-of-core rendering, it’s only going to get better. Join Chaos Group’s Alex Soklev for a peek behind-the-scenes.
Read moreEsdras Varagnolo powered up Pixar’s pipeline — and now he’s bringing his expertise to Skydance. He tells Chris about his incredible, boundary-pushing career.
Read more