SHoP Architects has made a name for itself in its native New York via distinctive projects including Brooklyn’s Barclays Center — and now it’s expanding globally via Uber’s San Francisco HQ, US embassies in Honduras and Bangkok, and an innovation hub in Botswana. To create these buildings, SHoP has embraced technology and started its own in-house visualization team.
In this podcast, Visualization Director Mengyi Fan and Visualization Associate Samantha Anderson join Chris to talk about the various methods SHoP uses in the design and development processes, from videogame techniques to simple illustrations. They also discuss clever technology that allows them to oversee construction over thousands of miles or simultaneously experience VR spaces.
Links:
A documentary on SHoP Architects >
Inside SHoP Architects' Woolworth Building offices >
How Virtual Reality is Augmenting Reality >
Real-Time Tech for Better Building Design >
SHoP Architects scales up digital design-to-fabrication at Botswana Innovation Hub >
Chapters
7:34 Introducing ShOp
14:14 Mengyi’s background; bringing arch-viz and technology in-house
19:01 About Samantha; real-time technology and remote working
25:43 How tools affect the design process
34:34 Construction in real-time
41:54 Video game tools and empowering clients
47:59 Using the right tools for the job
53:02 Teaching users to navigate new experiences and technology
59:04 The future and some of SHoP’s new projects