From render monkey to CG generalist: Nathan Millsap talks to Chris about “Avatar,” “2012,” “Transformers: Age of Extinction” — and balancing work and family life.
Read moreSteve Griffith’s career has taken in everything from “The Matrix Reloaded” to “Jungle Cruise.” Chris picks his brains on virtual production, real-time and AI.
Read moreMeet Jack Evans, the lighting luminary behind “TRON: Legacy,” “X-Men: Days of Future Past,” “Fast & Furious 8,” “Solo: A Star Wars Story,” and “The Mandalorian.”
Read moreThe man behind CBS’ VFX talks about the past, present and future of making TV shows — and reveals why Chaos deserved its Engineering Emmy Award.
Read moreExceptional Minds’ neurodiverse students have worked on “Black Widow” and “Loki.” CEO David Siegel & Supervisor David Wolgemuth talk about this amazing academy.
Read moreHow can CG help us understand the past? Archaeologist Bernard Frischer explains how computing power helped his company, Flyover Zone, rebuild the ancient world.
Read moreDirector Neill Blomkamp’s Oats Studios ushered in a revolutionary approach to effects and filmmaking. VFX Supervisor Chris Harvey reveals the lessons learned.
Read moreAndy Boyd’s career has taken him from South Africa to LA via London. He tells Chris about setting up a VFX studio and offers tips for getting ahead in the industry.
Read moreThe Virtual Reality Show host Sophia Bollinger adopts her “PHIA” avatar to discuss new tech, the power of virtual worlds, and how she became a VR superstar.
Read moreJean-Michel Blottière has edited magazines, presented TV shows, and founded the wildly successful RealTime Conference. He tells Chris his fascinating story.
Read moreA revolutionary design tool needs to look elsewhere for influence. Gravity Sketch’s Seyi Sosanya on building the supersmart VR software—and lobsters!
Read moreNext-generation technology: Solomon Rogers, CEO of VR specialist REWIND, talks about creating entirely new forms of immersive entertainment for digital natives.
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