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CG Garage

#380: June 21, 2022
Ioanna Ivanova — 3D Artist, INK
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INK-spiration: 3D Artist Ioanna Ivanova gives essential tips for getting started in the CG industry and reveals the benefits of working for a smaller studio.

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#379: June 14, 2022
Jeff Stringer — Director of Production Technology, Laika
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Laika’s Jeff Stringer reveals how the studio behind “Coraline” and “Kubo and the Two Strings” combines traditional stop-motion animation with cutting-edge CG.

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#378: June 6, 2022
Adam Sidwell — Founder, Future House Studios
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Future House Studios’ Adam Sidwell has gone from “King Kong” VFX to virtual concerts for Justin Bieber. He shares his thoughts on NFTs, the metaverse, and more.

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#377: May 26, 2022
Jeff Mottle & Lon Grohs — CGarchitect & Chaos
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CGarchitect, the world’s largest online community for archviz, has become part of the Chaos family. Founder Jeff Mottle talks about handing the reigns over to Chaos’ Lon Grohs.

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#376: May 23, 2022
Darin Grant — CTO, Animal Logic; Director, SIGGRAPH Electronic Theater
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Animal Logic’s Darin Grant talks about the studio’s move into animation, the moving CG content at this year’s SIGGRAPH Electronic Theater, and global VFX trends.

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#375: May 16, 2022
Ben Mauro — Creator, “Huxley”
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“Huxley” is about to become huge. Creator and concept artist Ben Mauro tells Chris how NFTs have helped his sci-fi comic book go to the big screen — and beyond.

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#374: May 9, 2022
Matteo Santoro — World Builder
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Can web 3.0 power the future of cinema? Director and writer Matteo Santoro reveals how his NFT feature film “SIFT” gives fans a role in the production process.

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#373: May 2, 2022
Judith Crow — VP of Strategic Partnerships, SideFX Software
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From pioneering CG for “Apollo 13” and “Titanic,” to VP at Houdini developer SideFX: Judith Crow talks about her career on both sides of the effects industry.

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#372: April 25, 2022
Barbara Ford Grant — President, Prysm Stages
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Barbara Ford Grant is president of a world-leading virtual production facility and the first female chair of the Sci-Tech Committee of the Academy. Hear her inspirational story.

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#371: April 19, 2022
Christoph Bolten and Richard Levene — Recom Farmhouse
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Creative studio Recom Farmhouse’s founder Christoph Bolten and managing director Richard Levene recount some of the crazy adventures they’ve had in photography.

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#370: April 11, 2022
Andrew Orloff — VFX Supervisor/Owner, Zoic Studios
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From “South Park” to “Sweet Tooth:” Zoic co-founder Andrew Orloff talks about using cutting-edge technology to create large-scale VFX for the small screen.

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#369: April 4, 2022
Richard Scott — CEO and Co-Founder, Axis Studios
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Axis co-founder and CEO Richard Scott talks about his 30-year-plus career in CG, from early design graphics to one of Love, Death and Robots’ best segments.

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#368: March 28, 2022
Sonja Christoph — Freelance CG Artist & Instructor
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How do you go freelance? Or start working on your own IP? Sonja Christoph returns to the podcast to tell Chris how she’s starting a business and making a game.

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#367: March 21, 2022
Jill Smolin
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Jill Smolin has worked behind-the-scenes in the VFX industry at companies including Digital Domain, Cinesite, Gnomon, and SIGGRAPH. Hear her incredible story.

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#366: March 14, 2022
Maxx Burman & Banks Boutté — KitBash3D
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KitBash3D founders Maxx Burman and Banks Boutté talk about how their 3D asset packs have become essential — and how they’re going to help build the metaverse.

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#365: March 7, 2022
Jonas Ussing & Stine Sørensen — Space Office VFX
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Jonas Ussing and Stine Sørensen are raising a family in rural Denmark while working on VFX and animation for movies and games. They tell Chris their story.

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#364: February 28, 2022
Zap Andersson — Random Renderer Guy, Autodesk
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Zap’s back! The shader wizard returns to discuss the relationship between Material X, OSL, and USD — and reveals his newfound love of streaming music on Twitch.

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#363: February 22, 2022
Mariana Acuña Acosta — Senior Vice President, Global Virtual Production and On-Set Services, Technicolor
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Glassbox gives real-world directors the tech to make movies in virtual worlds. Founder Mariana Acuña Acosta tells Chris about this exciting new filmmaking method.

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#362: February 14, 2022
Christina Heller — CEO, Metastage
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Shining a spotlight on Metastage: CEO Christina Heller tells Chris how volume capture can bring real-world performances and people into a digital environment

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#361: February 7, 2022
Katrina Salicrup — Podcast Creator / Flame Artist
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Flame artist Katrina Salicrup has also created an award-winning fiction podcast. She tells Chris about her career and how she turned her passion into a reality.

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#360: February 1, 2022
Christian Lang, Peter Mitev, and Vlado Koylazov — Chaos/Enscape Merger
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Chaos’ CEO Peter Mitev and CTO Vlado Koylazov join Enscape’s CEO Christian Lang to explain how the companies’ merger could revolutionize the way we render.

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#359: January 24, 2022
Peter Baustaedter — VFX/Virtual Art Director, Amazon Studios
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Peter Baustaedter has gone from 8-bit games to “Apollo 13,” “Avatar,” and Visual Effects Art Director on a major Amazon Studio production. Hear his amazing story.

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#358: January 17, 2022
Raf Grassetti — “God of War” Art Director & NFT Artist
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Raf Grassetti is the art director behind the “God of War” games — and a successful NFT artist. Find out how he’s combined artistic and entrepreneurial skills.

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#357: January 10, 2022
Mallory Yund — Producer, Cobra Kai
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From Kansas to “Curb Your Enthusiasm” and “Cobra Kai:” Producer Mallory Yund reveals how she’s helped behind-the-scenes on some of the world’s biggest TV shows.

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#356: January 3, 2022
Dan Englesson & Erik Johansson — Goodbye Kansas
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Tech gurus Dan and Erik discuss all things USD and the future of VFX pipelines. We get to hear the ins and outs of Goodbye Kansas’ pipeline and how open source initiatives help with a more efficient workflow.

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