The globally renowned RealTime Conference couldn’t have been founded by anyone other than Jean-Michel Blottière. From a young age, Jean-Michel has been at the heart of both the games and media industries, beginning with gaming magazines and TV series in his native France, and moving into CG and animation conferences via Imagina and FMX.
Today, Jean-Michel runs the RealTime Conference, which has proved spectacularly successful—despite starting when the pandemic hit last year. He talks about the joy of organizing the conference, from finding generous sponsors and talented speakers, to presenting live in front of a global audience. He also discusses the exciting upcoming edition of the RealTime Conference—The Rise of the Metaverse: Populating the Metaverse.
Links:
Chapters:
5:56 Jean-Michelle’s background in journalism and TV
13:44 Interactivity and computer graphics
18:41 Organizing conferences
25:10 Moving on from FMX
29:41 Setting up the RealTime Conference
38:25 Choosing locations
45:37 Upgrading the RealTime Conference
52:43 Why real-time is becoming important
1:00:00 Advice from Jean-Michel’s father
1:01:29 What’s coming up in November