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Bernard Frischer — Archaeologist, Flyover Zone

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In this week’s podcast, Chris digs into the relationship between CG and archaeology with world-renowned archaeologist Bernard Frischer. Having studied Classics, Bernie discovered a passion for the past and led excavations of Horace’s Villa in Licenza, Italy. At the same time, he maintained a keen interest in the evolution of computing technology and used it to reconstruct Rome for his Rome Reborn project.

Bernie reveals his vast knowledge of ancient history, explaining what made ancient Roman and modern American societies similar, how chariot racing was the spectator sport of its time, and why he prefers Rome to Athens. He also tells Chris how he founded Flyover Zone and reveals his plans to bring history to the world of videogames.

Links:

Bernard Frischer >

Flyover Zone >

Rome Reborn >


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Chapters:

5:32 Bernie’s background and education

9:44 Languages and archaeology

13:50 Getting into computer graphics

20:32 Archaeology and the movie industry

28:43 Filling in the blanks of archaeological finds

37:02 How technological advances helped Bernie

43:57 Learning through video games

54:44 What Flyover Zone does



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About the author

Christopher Nichols

Chris is a CG industry veteran and Director of Chaos Labs. He can also be heard regularly as the host of the CG Garage podcast which attracts 20,000 weekly listeners. With a background in both VFX and Design, Chris has worked for Gensler, Digital Domain, Imageworks and Method Studios. His credits include Maleficent, Oblivion and Tron: Legacy.

Originally published: August 30, 2021.
© Škoda Design

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