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Paul Deasy — Lead Character Modeler, Giant Animation

#348: 2021-11-01
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Paul Deasy is a true master of character modeling. His sculpts demonstrate a deft understanding of how to tell stories through emotions and subtle touches, whether it’s Hellboy, Mr. Freeze, Voldemort, or his own noir-ish creations.

In this podcast, Chris talks to Paul about how becoming one of the most respected character artists on the internet, from his youthful obsession with Batman: The Animated Series to his present-day work at Giant Animation. He shares useful tips, from how to create an evocative sculpt to the essential steps to nurturing talent and ensuring artists are happy.

work.

Links:

Paul Deasy on ArtStation >

Paul Deasy on Instagram >

Paul Deasy – Pixologic: ZBrushLIVE >

Giant Animation >

Giant Animation on Instagram >

Giant Animation on LinkedIn >

Giant Animation on Facebook >


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Chapters:

5:20 Batman-obsessed beginnings

10:29 How ZBrush changed everything

13:08 The challenges of designing a character

16:08 Hellboy story

18:53 The goo5d and bad of online art

24:43 Why it’s good to help people

32:10 Irish culture

35:57 Becoming a Pixologic ambassador

44:41 Working for Giant Animation

47:44 How to treat artists well

55:31 Modeling characters for animation



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About the author

Christopher Nichols

Chris is a CG industry veteran and Director of Chaos Labs. He can also be heard regularly as the host of the CG Garage podcast which attracts 20,000 weekly listeners. With a background in both VFX and Design, Chris has worked for Gensler, Digital Domain, Imageworks and Method Studios. His credits include Maleficent, Oblivion and Tron: Legacy.

Originally published: November 1, 2021.
© Škoda Design

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