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Articles by Christopher Nichols

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Wael AbdAlmageed — Machine Learning Scientist, ISI

Deepfake videos are a new battleground in the war against online misinformation. Join Wael AbdAlmageed to discover how he’s developing weapons to combat them.

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Olcun Tan — Owner, Gradient Effects/Secret Lab

After a long history of working at visual effects companies, Olcun Tan started his own. He reveals the de-aging secrets of some of the huge projects he’s worked on.

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Justin Denton — Artist, Writer and Director, Blur Studio

Justin Denton, the creator of some of virtual reality’s most thrilling experiences, returns to discuss his directorial role at Blur Studio and the state of VR.

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Sally Slade, Kat Harris and Emily Van Belleghem — Magnopus Takeover

Magnopus takes over the CG Garage podcast. Three wonder women from the innovative studio take the reins to talk technology, diversity, robot butlers — and more.

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Andrea Blasich — Sculptor, “Spider-Man: Into the Spider-Verse”

Traditional sculpting techniques still play an important role in CG film production. Talented sculptor Andrea Blasich tells Chris about the pros and cons of clay.

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Tim Miller — Director, “Terminator: Dark Fate”

“Terminator: Dark Fate,” “Love, Death & Robots” and “Deadpool” director, Tim Miller, returns to CG Garage to offer a human perspective on the Hollywood machine.

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Ivona Alexandrova — Total Chaos / THU Golden Ticket Winner

Ivona’s imaginative competition entry won her a trip to THU — and a place on the podcast. This bright VFX student tells Chris about her education and ambitions.

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Vicki Dobbs Beck — Executive in Charge, ILMxLAB

From immigrants to immortal galactic overlords: The business of creating compelling immersive experiences at ILM’s cutting-edge new technology division.

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Pedro Conti — Director, Flooul Animation

From Sao Paolo to Los Angeles: How music and animation have helped CG Artist and Director Pedro Conti get through tough times and be true to his heart.

Alex Nice and Robert Nederhorst — John Wick: Chapter 3 — Parabellum

Glass act: “John Wick 3’s” VFX supervisor and concept artist reflect on creating the movie’s incredible translucent sets — and then smashing them up.

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Jaroslav Křivánek

We pay our respects to Jaroslav Křivánek as we revisit episode #176, recorded in Bulgaria with Jaroslav and Ondřej Karlík in May 2018.

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Andrew Gordon — Head of Animation, DNEG

Andrew Gordon, the man behind some of Pixar’s most iconic characters, discusses his 20-plus years of experience working alongside legends and his move to DNEG.

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ASAI Architecture & Imagined Environments Panel

Arch-viz trailblazers and super-talented VFX artists join Chris to talk about the past, present and future of visualization for architecture and other mediums.

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Celia Hodent — Game UX Consultant

How are modern video games designed to hook us in and keep us engaged? Join “Fortnite’s” user-experience director for a deep dive into the psychology of gaming.

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What Are Caustics and How to Render Them the Right Way

Caustics are everywhere in the real world. Learn why they’ve been ignored in renders and how you can render them effortlessly in Corona.

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Peter Ramsey — Director, “Spider-Man: Into the Spider-Verse”

Discover how Francis Ford Coppola, Tank Girl and Santa Claus helped this former storyboard artist enter the Spider-Verse and reinvent a familiar character.

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John Chalfant — Creative Director, Sky Carousel

From “Diablo” cinematics to diamond-studded domes for David Lynch, John Chalfant has done it all. Hear his incredible origin story and his secrets for success.

Greg Downing — Hyperacuity

He’s crawled under pyramids, explored Chinese caves and experienced Björk’s resonant frequency. Meet Greg Downing — photography’s answer to Indiana Jones.

Joy Lea — CG Art Director, ARwall

Joy returns to the podcast — and she’s gone from games to movies including “The Lion King” and ARwall’s incredible new augmented-reality virtual production system.

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Arutyun Artur Sayan — Blur Studio

The master of the monstrous longshot on creating mind-blowing VFX for
“Oblivion,” “Tomorrowland,” “Supergirl” and “Love, Death and Robots.”

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Neil Huxley — Director

From South London to Middle-earth: “Shadow of War,” “Assassin’s Creed” and UFC promo director tells Chris how a passion for movies helped turn his life around.

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Ankit Patel — Director of Developer Product Marketing, NVIDIA

NVIDIA’s powerful, versatile technology has been one of the CG industry’s best power-ups. Find out the story behind the silicone with one of its smartest guys.

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Cobus Bothma — Director, Kohn Pedersen Fox Associates

Discover how this world-renowned architecture firm is embracing technology and future-proofing workflows via Lavina, mixed reality and machine learning.

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Robert Legato — VFX Supervisor and 2nd Unit Director

Meet the three-time Oscar-winner and passionate movie fan who put real tech into virtual sets via “The Aviator,” “The Jungle Book,” “The Lion King” and more.

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