For Black Panther's most climactic moments, ScanlineVFX turned to Flowline and V-Ray to simulate and render the perilous backdrop of Wakanda's Warrior Falls.
We explain the differences between NVIDIA's AI denoiser and V-Ray Next's own denoiser. We explain how ours allows for proper compositing and temporal denoising.
We surveyed more than 5500 architects and artists from over 70 countries to get their take on the latest technology and trends.
Find out how they made that incredible rabbit, and the role V-Ray played in making virtual apartments look real.
Legendary Croatian arch viz firm Studio Niskota is no more — but something bigger and better is in the pipeline. Founders Dean and Hrvoje tell Chris what’s next.
Zoo York: Selling spacious apartments with the world's biggest animals.
Chaos Group’s next-gen tech helps creative studio create eye-popping renders.
With endless iterations and unique properties, the natural world is one of the most difficult subjects to emulate in the realm of 3D imagery.
Smarter, faster and more powerful than ever before.
Vlado officially launches V-Ray Next for 3ds Max — plus speeches from IKEA, Nvidia, and Google
Tomasz Wyszolmirski from Dabarti Studio shares some top volume rendering techniques using V-Ray Next.
PIXOMONDO, RealtimeUK and Cube Creative join us for V-Ray Day — plus HP Mars project blasts off!
Is it real, or is it CGI? Meet Set Visions — the multifaceted company visualizing everything plus the kitchen sink
TILTPIXEL Partner and artist - Ramy Hanna - explores the creation of realistic 3D rugs in his latest V-Ray for 3ds Max tutorial.
Find out how to analyze and measure the light levels in your 3D scene using the new Lighting Analysis tools in V-Ray Next for 3ds Max.
Learn all about the new production-ready features and improvements coming to V-Ray GPU in V-Ray Next for 3ds Max.
We take a trip to the Swedish furniture company’s headquarters to find out how it has embraced cutting-edge tech to create imagery and videos.
Artists, designers, and architects invited to envisage a colony on the red planet.
This May, we're putting on the greatest rendering event in the known universe. Here’s why you need to be there.
A deeper look at the new hair shader in V-Ray next. It describes how to understand the shader in a more physiological way, then takes you through the steps of setting one up for Look development including using V-Ray GPU in IPR rendering.
Brand new event unites the art, science and technology of computer graphics
The idea of producing a 4K, stereoscopic arch viz film against a tight deadline would be enough to send most arch viz companies running to the hills. Here’s how Neoscape did it – with a little help from V-Ray.