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Articles by Christopher Nichols

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Christina Heller — CEO, Metastage

Shining a spotlight on Metastage: CEO Christina Heller tells Chris how volume capture can bring real-world performances and people into a digital environment

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Katrina Salicrup — Podcast Creator / Flame Artist

Flame artist Katrina Salicrup has also created an award-winning fiction podcast. She tells Chris about her career and how she turned her passion into a reality.

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Christian Lang, Peter Mitev, and Vlado Koylazov — Chaos/Enscape Merger

Chaos’ CEO Peter Mitev and CTO Vlado Koylazov join Enscape’s CEO Christian Lang to explain how the companies’ merger could revolutionize the way we render.

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Peter Baustaedter — VFX/Virtual Art Director, Amazon Studios

Peter Baustaedter has gone from 8-bit games to “Apollo 13,” “Avatar,” and Visual Effects Art Director on a major Amazon Studio production. Hear his amazing story.

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Raf Grassetti — “God of War” Art Director & NFT Artist

Raf Grassetti is the art director behind the “God of War” games — and a successful NFT artist. Find out how he’s combined artistic and entrepreneurial skills.

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Mallory Yund — Producer, Cobra Kai

From Kansas to “Curb Your Enthusiasm” and “Cobra Kai:” Producer Mallory Yund reveals how she’s helped behind-the-scenes on some of the world’s biggest TV shows.

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Dan Englesson & Erik Johansson — Goodbye Kansas

Tech gurus Dan and Erik discuss all things USD and the future of VFX pipelines. We get to hear the ins and outs of Goodbye Kansas’ pipeline and how open source initiatives help with a more efficient workflow.

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Pedro Conti — Founder and Director at Flooul Animation

Supremely talented filmmaker Pedro Conti is back on the podcast — and he’s created a heart-rending short about the pandemic. He tells Chris how it came together.

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Nathan Millsap — CG Generalist, Ghost VFX

From render monkey to CG generalist: Nathan Millsap talks to Chris about “Avatar,” “2012,” “Transformers: Age of Extinction” — and balancing work and family life.

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Jelmer Boskma — Visual Effects Supervisor, ScanlineVFX

Scanline’s Jelmer Boskma tells his story, from attending film school to “Eternals” — via a wonder emporium, the center of the earth, District 9, and Sin City.

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Belle van der Woodsen — Design and Visualisation Artist

Belle van der Woodsen has traveled the world and become a brilliant arch-viz artist. She tells Chris about her inspiration and offers tips for beautiful imagery.

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Victor Bonafonte — CEO, Creative Director, and Architect; Beauty and The Bit

Beauty and The Bit’s cinematic arch-viz movies have helped redefine the medium. Founder Victor Bonafonte talks about the past, present, and future of the studio.

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Ian Spriggs — Artist & Author, “A Portrait of the Digital Age”

Celebrated digital portrait artist Ian Spriggs discusses his book, “A Portrait of the Digital Age,” and talks about the impact of real-time CG humans and NFTs.

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Kofi Opoku-Ansah & Daniel Mark Miller — The VFX Artists Podcast

In true “Inception”-like fashion, Chris talks to The VFX Artists Podcast hosts Kofi Opoku-Ansah and Daniel Mark Miller about careers and creating short films.

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Paul Deasy — Lead Character Modeler, Giant Animation

Giant Animation’s Lead Character Modeler, Paul Deasy, shares his tips on creating character sculpts and becoming a successful artist online and in the industry.

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Steve Griffith — VP of Production, Legend

Steve Griffith’s career has taken in everything from “The Matrix Reloaded” to “Jungle Cruise.” Chris picks his brains on virtual production, real-time and AI.

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Jack Evans — Lighting Lead, Image Engine Design

Meet Jack Evans, the lighting luminary behind “TRON: Legacy,” “X-Men: Days of Future Past,” “Fast & Furious 8,” “Solo: A Star Wars Story,” and “The Mandalorian.”

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Craig Weiss — Executive Creative Director: CBSVFX

The man behind CBS’ VFX talks about the past, present and future of making TV shows — and reveals why Chaos deserved its Engineering Emmy Award.

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David Siegel & David Wolgemuth — Exceptional Minds

Exceptional Minds’ neurodiverse students have worked on “Black Widow” and “Loki.” CEO David Siegel & Supervisor David Wolgemuth talk about this amazing academy.

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AJ Jefferies — CG Illustrator/Animator, MDI Digital/MoonJam

Illustrator and animator AJ Jefferies has honed his talent to create eye-catching, mind-boggling characters. Discover the tools he uses in his creative process.

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Edward Dawson-Taylor and Jacqueline Cooper — Becoming a CG Pro

Discover how Edd and Jackie’s comprehensive online course, Becoming a CG Pro, is introducing filmmakers and VFX artists to the world of virtual production.

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Ruairidh MacNeill — 3D Modeler, Moving Picture Company

What’s the future for VFX modelers? “Thor: Ragnarok” and “Alita: Battle Angel” modeler Ruairidh MacNeill tells Chris how procedural workflows are taking over.

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Bernard Frischer — Archaeologist, Flyover Zone

How can CG help us understand the past? Archaeologist Bernard Frischer explains how computing power helped his company, Flyover Zone, rebuild the ancient world.

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Elizabeth Montes — Head of Production, The Third Floor

From “Real Steel” to “Loki” and “The Mandalorian”—The Third Floor’s Liz Montes discusses her career in film and TV, and reveals how gaming is taking over VFX.

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