Animal Logic’s Darin Grant talks about the studio’s move into animation, the moving CG content at this year’s SIGGRAPH Electronic Theater, and global VFX trends.
“Huxley” is about to become huge. Creator and concept artist Ben Mauro tells Chris how NFTs have helped his sci-fi comic book go to the big screen — and beyond.
Can web 3.0 power the future of cinema? Director and writer Matteo Santoro reveals how his NFT feature film “SIFT” gives fans a role in the production process.
From pioneering CG for “Apollo 13” and “Titanic,” to VP at Houdini developer SideFX: Judith Crow talks about her career on both sides of the effects industry.
Barbara Ford Grant is president of a world-leading virtual production facility and the first female chair of the Sci-Tech Committee of the Academy. Hear her inspirational story.
Creative studio Recom Farmhouse’s founder Christoph Bolten and managing director Richard Levene recount some of the crazy adventures they’ve had in photography.
From “South Park” to “Sweet Tooth:” Zoic co-founder Andrew Orloff talks about using cutting-edge technology to create large-scale VFX for the small screen.
Axis co-founder and CEO Richard Scott talks about his 30-year-plus career in CG, from early design graphics to one of Love, Death and Robots’ best segments.
How do you go freelance? Or start working on your own IP? Sonja Christoph returns to the podcast to tell Chris how she’s starting a business and making a game.
Jill Smolin has worked behind-the-scenes in the VFX industry at companies including Digital Domain, Cinesite, Gnomon, and SIGGRAPH. Hear her incredible story.
KitBash3D founders Maxx Burman and Banks Boutté talk about how their 3D asset packs have become essential — and how they’re going to help build the metaverse.
Jonas Ussing and Stine Sørensen are raising a family in rural Denmark while working on VFX and animation for movies and games. They tell Chris their story.
Zap’s back! The shader wizard returns to discuss the relationship between Material X, OSL, and USD — and reveals his newfound love of streaming music on Twitch.
Glassbox gives real-world directors the tech to make movies in virtual worlds. Founder Mariana Acuña Acosta tells Chris about this exciting new filmmaking method.
Shining a spotlight on Metastage: CEO Christina Heller tells Chris how volume capture can bring real-world performances and people into a digital environment
Flame artist Katrina Salicrup has also created an award-winning fiction podcast. She tells Chris about her career and how she turned her passion into a reality.
Chaos’ CEO Peter Mitev and CTO Vlado Koylazov join Enscape’s CEO Christian Lang to explain how the companies’ merger could revolutionize the way we render.
Peter Baustaedter has gone from 8-bit games to “Apollo 13,” “Avatar,” and Visual Effects Art Director on a major Amazon Studio production. Hear his amazing story.
Raf Grassetti is the art director behind the “God of War” games — and a successful NFT artist. Find out how he’s combined artistic and entrepreneurial skills.
From Kansas to “Curb Your Enthusiasm” and “Cobra Kai:” Producer Mallory Yund reveals how she’s helped behind-the-scenes on some of the world’s biggest TV shows.
Tech gurus Dan and Erik discuss all things USD and the future of VFX pipelines. We get to hear the ins and outs of Goodbye Kansas’ pipeline and how open source initiatives help with a more efficient workflow.
Supremely talented filmmaker Pedro Conti is back on the podcast — and he’s created a heart-rending short about the pandemic. He tells Chris how it came together.
From render monkey to CG generalist: Nathan Millsap talks to Chris about “Avatar,” “2012,” “Transformers: Age of Extinction” — and balancing work and family life.
Scanline’s Jelmer Boskma tells his story, from attending film school to “Eternals” — via a wonder emporium, the center of the earth, District 9, and Sin City.