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Articles by Christopher Nichols

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Chris Wells

Gongs, graphics and green screens with an expert VFX supervisor and artist

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V-Ray GPU benchmarks on top-of the-line NVIDIA GPUs

V-Ray GPU benchmarks on top-of the-line NVIDIA GPUs

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Mike Fink - University of Southern California

A visual effects veteran on how the industry’s changed over 40 years

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Vlado

Chaos Group’s Academy Award-winning co-founder on V-Ray for 3ds Max 3.5 and V-Ray for NUKE 3.5

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Daniel Trbovic - Gone Coyote

From animated lotto balls to historic VR experiences with a multi-talented VFX artist

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David Levy

A talented sci-fi concept artist talks big and little films

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Richard Taylor

Turn on, tune in, drop out with the man behind Tron’s VFX

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Understanding V-Ray Swarm

New to V-Ray for Revit, Rhino, and SketchUp, we are introducing V-Ray Swarm, which is an evolution of Distributed Rendering.

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Kevin Mack - Shape Space VR

The avant-garde VR artist takes us on a flight into VR spaces

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Justin van der Lek

How Star Wars set this VFX artist on a globetrotting journey to follow his dreams

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Ed Ulbrich - Deluxe

A hero of the VFX industry talks Deluxe, Digital Domain, and digital heads

© Dabarti Studio
V-Ray GPU improvements in V-Ray 3.5 for 3ds Max

V-Ray GPU improvements in V-Ray 3.5 for 3ds Max

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Erick Schiele

Cataracts, Clapton and Sky Captains with a talented director, VFX artist and musician

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Craig Shimahara - Shimahara Illustration

Take a ride on the hype cycle with a pioneer of VR and filmmaking

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Daniel Thron - Jurassic Park Series

Dan and Chris talk dinos, directors and digital DJs

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Understanding Live VR rendering

We take a deeper look at how to output the Active Shade VFB from V-Ray 3.5 for 3ds Max into a VR headset.

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Tim Miller and Joseph Kosinski

Celebratory 100th episode with legendary directors Tim Miller and Joseph Kosinski.

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Art Gensler

Building businesses with a true legend of the world of architecture.

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Understanding Resumable Rendering

In short, resumable rendering is the ability to have incomplete renders resume where they left off.

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David Lee Strasberg

From thespians to digital humans: The importance of real actors in CGI.

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Ian Failes

Behind the scenes of internet content with an illustrious VFX writer.

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Disney Research parametrically constructs eyes based on simple data

Disney Research parametrically constructs eyes based on simple data

© Dabarti Studio
Understanding Adaptive Lights

Understanding Adaptive Lights

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Mikki Willis

Apocalypse Now: Mikki Willis on life, art and broken iPods.

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