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Daniel Trbovic - Gone Coyote

From animated lotto balls to historic VR experiences with a multi-talented VFX artist

Visual effects artist and supervisor Daniel Trbovic hails from former Yugoslavia, where he learned 3D Studio on a 386 computer in the early 90s. He then ventured to Portugal, where he created a surprisingly long-lived lotto jingle, restored old movies about Lisbon, and added noxious gasses to sci-fi movie “Low Flying Aircraft.”

In the United States Daniel spent time at Real FX in Dallas, did two long tours at Blur, and spent time at ILM where he worked on “Lucy,” “Avengers: Age of Ultron,” and “Terminator Genisys” He also took a year out to record an album. In his new role as founder and creative director of Gone Coyote VR, he’s investigating how VR can deliver experiences rather than stories. Daniel’s enthusiasm and knowledge is astounding, and his thoughts on VR tie in neatly with those of Kevin Mack, with their passion for Art and VR.

 

Links:

Daniel’s official site >
Gone Coyote VR >

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About the author

Christopher Nichols

Chris is a CG industry veteran and Director of Chaos Labs. He can also be heard regularly as the host of the CG Garage podcast which attracts 20,000 weekly listeners. With a background in both VFX and Design, Chris has worked for Gensler, Digital Domain, Imageworks and Method Studios. His credits include Maleficent, Oblivion and Tron: Legacy.

Originally published: February 13, 2017.
© Škoda Design

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