Chaos

What are you looking for?

All articles

095-MobyFrancke-thumb.jpg
Moby Francke — Riot Games

Levelling cities: The character designer and concept artist who went from poor to Portal.

© Sergio Sottomaior
State of Art Academy

How SoA went from five guys in a room to one of the world’s most revered arch viz institutes.

V-Ray-SketchUp-beta-webnews.jpg
V-Ray 3 for SketchUp Beta – Now Available

Try exciting new features before anyone else.

V-Ray-Rhino-beta-webnews.jpg
Join the V-Ray 3 for Rhino Beta

Experience the future of Rhino today.

12-labs-blog-thumb-glossyf.jpg
Understanding the Fresnel effect and Glossy Fresnel

We take a closer look at the Glossy Fresnel effect that will be added to to upcoming V-Ray service packs

094-EricStultz-thumb.jpg
Eric Stultz – Gensler

How architecture is moving into exciting new spaces.

vrscans-mag-article.jpg
VRscans Library for 3ds Max - Now Available

400+ photoreal materials at your fingertips

093-Spaz-MarkDippe-thumb.jpg
Steve "Spaz" Williams and Mark Dippé

Chris talks to the rebels who transformed VFX in movies.

thumb-boulder.png
Boulder Media and Go Jetters

Boulder Media is a Dublin-based animation studio, who have been using Corona Renderer exclusively for the BAFTA-nominated Go Jetters children’s animated series on the BBC. We spoke with Lighting Supervisor Paul Sheehy to learn about the company and the series!

13-labs-blog-thumb-alsurface.jpg
Wikihuman project explores the use of the alSurface shader

Wikihuman project looks at using the alSurface shader on the new Digital Mike data.

092-MattWinston-thumb.jpg
Matt Winston – Stan Winston School

The human side of the man who created cinema’s scariest monsters.

14-labs-blog-thumb-cubemap.jpg
Two tools to view your stereo cubemaps in VR

Two tools to view your stereo cubemaps in VR

fxguide-stochastic-thumb.jpg
fxguide looks at V-Ray’s Stochastic Renderings

How V-Ray 3.4 brings realistic metallic and glistening surfaces to life.

Corona-1.5-FB-Post.jpg
Corona Renderer 1.5 released

We’re pleased to unveil Corona Renderer 1.5 for Autodesk 3ds Max!

091-BrendaChapman-thumb.jpg
Brenda Chapman

The inspirational story of an Oscar-winning director.

pixomondo-game-of-thrones-season-5-dragons-vfx-television-vray-maya-04.jpg
Pixomondo – Game of Thrones

Breathing life into the show's ferocious fire-breathing CG beasts.

15-labs-blog-thumb-stocastic.jpg
FX Guide article on V-Ray's stochastic flakes

FX Guide article on V-Ray's stochastic flakes

nordic-office-of-architecture-archviz-vray-3dsmax-01-thumb.jpgOslo Airport © Nordic Office of Architecture
Nordic Office of Architecture - Arch Viz for Airports

We talk to visualization director Knut Ramstad about this exciting company and its work on the world’s busiest airport.

16-labs-blog-thumb-alsurface-Vray.jpg
V-Ray's implementation of the Anders Langlands' alSurface shader

V-Ray's implementation of the Anders Langlands' alSurface shader

090-IgorKnezevic-thumb.jpg
Igor Knezevic

Chris meets a Renaissance man who’s travelled the world.

alexey-kashpersky-art-vray-3dsmax-thumb.jpg© Alexey Kashpersky / Radius Digital
Alexey Kashpersky (NSFW)

Medical imaging clashes with sci-fi in Alexey Kashpersky’s weird and wonderful close-ups.

17-labs-blog-thumb-unbiased.jpg
The truth about unbiased rendering

Over the years, there have been many debates about whether biased or unbiased rendering is better.

realtimeuk-dropzone-vfx-games-vray-3ds-max-thumb2.jpgRealtimeUK © Sparkypants Studios
RealtimeUK - Dropzone

An epic follow-up to the incredible Smite trailer.

089-DavidWortley-thumb.jpg
David Wortley

We talk to a 3ds Max expert who’s hot off the press.

1428 items
Showing 1177 - 1200
Go to page
Chaos
© 2024 Chaos Software EOOD. All Rights reserved. Chaos®, V-Ray® and Phoenix FD® are registered trademarks of Chaos Software EOOD in Bulgaria and/or other countries.