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Bill Spradlin — Zoic Studios

Respected VFX supervisor on the pipelines and deadlines of Arrow, Iron Fist and Legends of Tomorrow.

© Thomas Connors
Ray-Traced Rendering Accelerates to Real-Time With Project Lavina

Discover how Project Lavina is adding real-time to the ease and accuracy of ray tracing for Chaos solutions.

© William Binet
CHAOS GROUP OPENS V-RAY CLOUD BETA WITH FREE RENDERING FOR A LIMITED TIME

World’s Simplest Cloud Rendering Service Leverages Google Cloud for Ultra-Fast Renders; Open Beta Includes Free Credits Until Launch

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V-Ray for Houdini Beta Launched

Destruction has never looked prettier. Sign up now to see how V-Ray can make the do-it-all 3D animation software even better.

© William Binet
Chaos Group Releases V-Ray for Houdini Beta

Academy Award-Winning Renderer Now Available for SideFX’s Popular Visual Effects Software

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Automate Your Content Creation Workflow with Chaos Cloud

Discover how to create product catalogs automatically with a practical guide that will dramatically speed up your content creation workflow

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V-Ray Next now available in V-Ray App SDK

Tap into the power of our smartest 3D rendering software ever.

© Cinniature
From another Dimension: Adobe’s software gives graphic designers 3D superpowers

Dimension CC makes it easy for anyone to create realistic 3D. Adobe's Zorana Gee and Ross McKegney explain how they launched their app faster with V-Ray App SDK.

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Evan Buxton & Bryan Holmes — Neoscape

The principles of this cutting-edge creative agency join Chris and Lon for a hilarious podcast

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Camille Lymer, Michelle Obayda & Zlatina Pancheva — Squint/Opera

BIG and Hyperloop One creative studio on making the world’s grandest architecture projects feel persona

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Get up to Speed with V-Ray for Unreal

Under the hood of real-time: how to achieve best possible quality when you take your V-Ray scenes into Unreal.

© William Binet
V-Ray Days SIGGRAPH Summons Thanos for a VFX Breakdown

A Behind-the-Scenes Look at Blockbuster Films and Hit TV Shows; Digital Domain, Method Studios, ILM and Scanline VFX Among Featured Presenters

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Aaron Kupferman

The Meg and Avengers: Infinity War compositor on the relationship between CG artists and photographers.

@ Mint Studios
Mint Studios takes us behind its GPU rendering based workflow

Leonardo Bartz from Mint Studios renders entirely on GPU. He reveals his workflow and shows how he makes use of V-Ray Next for 3ds Max's new features.

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Bartosz Domiczek, the making of “Northern Wisps”

Bartosz Domiczek won Ronen Bekerman’s CABINS 3D Challenge with his stunning set of images entitled “Northern Wisps”. We caught up with him to ask what went into the making of these images!

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Karim Mousa — Mozses

Talk like an Egyptian: Arch viz star on his stunning renders for Zaha Hadid, KPF, MVRDV and more.

© Lunar Animation© Lunar Animation
Shooting for the Moon: How Lunar Animation Built a VFX Pipeline for the Future

With an impressive CG portfolio that's racked up over 350 million hits on Youtube, VFX studio Lunar Animation does it all — from cartoon cats to VR space battles.

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Ken Ibrahim

From SEGA to Star Wars: The incredible origins story of a visual effects Jedi.

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Evan Alexander – 3D in the Design Process for Live Concerts and Television Events

Evan Alexander – 3D in the Design Process for Live Concerts and Television Events.

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Ian Spriggs

“Portrait of Cassidy” is CG artist Ian Spriggs’ latest digital portrait. Listen to find out how he created this and many of his other masterpieces.

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ScanlineVFX takes Black Panther visuals over the edge

For Black Panther's most climactic moments, ScanlineVFX turned to Flowline and V-Ray to simulate and render the perilous backdrop of Wakanda's Warrior Falls.

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V-Ray Next: Denoising in Production

We explain the differences between NVIDIA's AI denoiser and V-Ray Next's own denoiser. We explain how ours allows for proper compositing and temporal denoising.

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Andre Matos — Porsche AG

CG artist shares tricks of the trade for awesome automobile renders

2017 Architectural Visualization Technology Report

We surveyed more than 5500 architects and artists from over 70 countries to get their take on the latest technology and trends.

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