Multi-talented director and VFX supervisor Hugo Guerra tells Chris how he balances his day job with running a YouTube channel and recording the VFX Notes podcast.
How can new technology help push creative boundaries and tell stories? Join industry leaders for an in-depth panel discussion on the future of archviz and design.
With AI poised to take over almost everything, we asked architecture professionals worldwide about how they’re using it and the new challenges it presents.
Powering the renders of the future: V-Ray is set to take advantage of the reduced power consumption and uncompromising performance of ARM-based CPUs.
Discover how Corona's features can simplify your workflow, meet client demands, and make your portfolio stand out with stunning photoreal renders.
Chaos and its real-time rendering tool Enscape join forces with IES, a pioneer in integrated building performance analysis.
In this flashback episode, directors Doug Trumbull, Joe Kosinski, and Tim Miller talk about getting “Brainstorm,” “Tron: Legacy,” and “Deadpool” off the ground.
Chaos’ Head of Innovation Vladimir Koylazov and CTO Mihail Sergeev on how Project Arena’s ray tracing could transform virtual production workflows for LED walls.
Discover V-Ray Profiler and learn how it can help optimize rendering performance and become an essential tool in your projects.
Join Ricardo Ortiz for the ultimate guide to 3D furniture rendering and discover comprehensive insights and expert techniques so you can explore, create, and innovate.
Game engine alternative for Virtual Production in development now for CG teams.
Chaos Product Managers Alex Yolov and Gosho Genchev on how MaterialX has been added to V-Ray for Maya and Houdini, and what it means for artists and workflows.
Discover where to find free scale figures and master their use to enhance spatial understanding and convey emotion, creating impactful visual stories.
More realism in real-time with support for V-Ray Blend Materials, and amplify your creative control in post-production with the new Multi Matte render element.
This version unifies the Enscape experience for macOS and Windows users. Plus, new people and vegetation assets, NVIDIA denoiser for capture exports, and more.
Architects can now access more of Enscape’s powerful rapid visualization features using their OS of choice.
Creating “The Creator:” esteemed VFX Producer Julian Levi reveals how Gareth Edwards’ talents as a director came to light while making this gritty sci-fi epic.
Pedro Conti kept it simple in this video for Brazilian rapper Emicida’s “Acabou, mas tem…” Find out how V-Ray for 3ds Max’s features helped realize the project.
Chaos Corona product manager Tom Grimes talks about what makes the renderer popular among archviz artists and reveals some of the features in the pipeline.
Learn how to create a mesmerizing tile pattern in V-Ray for 3ds Max using the Enmesh modifier and V-Ray GPU. Join us as we create, scatter, apply materials, and render with speed-boosting texture caching.
Former Hollywood VFX producer Tram Le-Jones on how she’s improving workflows and making artists’ and producers’ lives easier with Backlight’s ftrack software.
Improve your design skills by creating a cozy living room design in V-Ray for SketchUp with expert guidance from Chaos 3D artist Anastasia Zhivaeva.
Survey data from 3D visualisation technology leader, Chaos, uncovers the experiences of city dwellers from Italy, Germany, the UK and US — as they look to architecture to help them face a range of economic and environmental challenges.
From pitchviz to previz, techviz, and postviz: Halon Entertainment’s Casey Pyke on the technology that plans movies including “The Batman” and “John Wick 4”.