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#395: October 3, 2022
Oliver Markowski — Head of 3D, RISE | Visual Effects Studios
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Oliver Markowski, head of 3D at German VFX studio RISE, talks USD, Houdini, and Material X, and reminisces about the days of floppy disks and huge manuals.

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#394: September 26, 2022
Angie Jones — Animation Supervisor, Educator, & Author
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Angie Jones has contributed to projects including “X2,” “Fortnite,” “Bloodshot,” and many more. Join her to find out what it takes to be a professional animator.

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#393: September 19, 2022
Garman Herigstad — Visual Effects Educator / Writer
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VFX legend Garman Herigstad sheds light on his globe-trotting career and talks about working on “O Brother, Where Art Thou?” “The Time Machine,” and “Black Adam.”

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#392: September 12, 2022
Mio Markovic — VP of Animation Production, DreamWorks Animation
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How do you make a high-quality animated TV series? Mio Markovic, DreamWorks’ VP of Animation Production, breaks down “Voltron,” “Camp Cretaceous,” and more.

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#391: September 6, 2022
Jerome Denjean — Supervising Creative Director; Love, Death & Robots
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Love Death & Robots’ supervising creative director breaks down “Bad Travelling,” “Jibaro,” “Three Robots: Exit Strategies,” and “The Very Pulse of the Machine.”

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#390: August 29, 2022
Justin Mitchell — VFX Supervisor, Scanline
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Scanline’s “Stranger Things” VFX supervisor talks Chris through a career that has taken in “The Nevers,” “2012,” “Super 8,” “Iron Man 3,” and “Tomb Raider.”

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#389: August 22, 2022
Mike Romey — Director of Pipeline and Software Development, FuseFX
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Seeing the bigger picture: Discover how Mike Rome has helped create planetariums, Times Square billboards, “Star Wars” rides, and virtual production toolsets.

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#388: August 15, 2022
Isaac Irvin — VFX Supervisor, Carbon
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Join VFX Supervisor Isaac Irvin for a globetrotting guide to his VFX adventures, including “Speed Racer,” “Iron Man 3,” “Real Steel,” “Robocop,” and many more.

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#387: August 8, 2022
Bob Bacon — Founder and Head of Studio, Virtue Animation
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Bob Bacon has gone from greenlighting Disney movies “The Lion King” and “Aladdin” to founding a Web3 animation studio. Here’s how he found the value of creativity.

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#386: August 1, 2022
Sean Devereaux — Producer & Visual Effects Supervisor
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Sean Devereaux’s body of work includes “American Hustle,” “The Equalizer,” “Patriots Day” — and Zync cloud rendering. He shares his secrets of success.

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#385: July 25, 2022
Mathew Giampa — VFX Supervisor, Scanline VFX
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Scanline VFX supervisor Mathew Giampa has worked on shots for “The Joker,” “Black Widow,” and “The Suicide Squad.” He talks about leveling up throughout his career.

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#384: July 18, 2022
Bill Plympton — Animator, Graphic Designer, Cartoonist, and Filmmaker
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Cult animator Bill Plympton talks us through his career in short and feature films, TV ads and idents, and offers tips and inspiration for budding artists.

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#383: July 11, 2022
Marc Morissette — VFX Supervisor/Owner, Cluster
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Marc Morissette has taken blockbuster VFX experience and knowledge into founding his own studio, Cluster. He shares the secrets of establishing a growing company.

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#382: July 5, 2022
Scott Kirvan — VFX Supervisor
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Brazil, beer, and being back on set — versatile VFX supervisor and head brewer Scott Kirvan gives Chris the heads-up on his 30-year-career in the CG industry.

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#381: June 28, 2022
Eddie Smith — Visual Effects Artist, Digital Domain
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Veteran Digital Domain VFX artist Eddie Smith reveals how Houdini changed the face of VFX via “G.I. Joe,” “Tron: Legacy,” “Ender’s Game,” and “Fantastic Beasts.”

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#380: June 21, 2022
Ioanna Ivanova — 3D Artist, INK
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INK-spiration: 3D Artist Ioanna Ivanova gives essential tips for getting started in the CG industry and reveals the benefits of working for a smaller studio.

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#379: June 14, 2022
Jeff Stringer — Director of Production Technology, Laika
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Laika’s Jeff Stringer reveals how the studio behind “Coraline” and “Kubo and the Two Strings” combines traditional stop-motion animation with cutting-edge CG.

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#378: June 6, 2022
Adam Sidwell — Founder, Future House Studios
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Future House Studios’ Adam Sidwell has gone from “King Kong” VFX to virtual concerts for Justin Bieber. He shares his thoughts on NFTs, the metaverse, and more.

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#377: May 26, 2022
Jeff Mottle & Lon Grohs — CGarchitect & Chaos
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CGarchitect, the world’s largest online community for archviz, has become part of the Chaos family. Founder Jeff Mottle talks about handing the reigns over to Chaos’ Lon Grohs.

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#376: May 23, 2022
Darin Grant — CTO, Animal Logic; Director, SIGGRAPH Electronic Theater
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Animal Logic’s Darin Grant talks about the studio’s move into animation, the moving CG content at this year’s SIGGRAPH Electronic Theater, and global VFX trends.

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#375: May 16, 2022
Ben Mauro — Creator, “Huxley”
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“Huxley” is about to become huge. Creator and concept artist Ben Mauro tells Chris how NFTs have helped his sci-fi comic book go to the big screen — and beyond.

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#374: May 9, 2022
Matteo Santoro — World Builder
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Can web 3.0 power the future of cinema? Director and writer Matteo Santoro reveals how his NFT feature film “SIFT” gives fans a role in the production process.

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#373: May 2, 2022
Judith Crow — VP of Strategic Partnerships, SideFX Software
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From pioneering CG for “Apollo 13” and “Titanic,” to VP at Houdini developer SideFX: Judith Crow talks about her career on both sides of the effects industry.

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#372: April 25, 2022
Barbara Ford Grant — President, Prysm Stages
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Barbara Ford Grant is president of a world-leading virtual production facility and the first female chair of the Sci-Tech Committee of the Academy. Hear her inspirational story.

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#371: April 19, 2022
Christoph Bolten and Richard Levene — Recom Farmhouse
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Creative studio Recom Farmhouse’s founder Christoph Bolten and managing director Richard Levene recount some of the crazy adventures they’ve had in photography.

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