Virtual production software. Final pixel quality in real-time.

The fastest, easiest way from pipeline to wall.

The fastest, easiest way
from pipeline to wall.

Build once and use the same assets from pre- to post-production, no rework required. Bring 3D content from the pipeline to the LED wall in minutes, and render it in real-time at fully ray-traced quality.

Artist-friendly virtual production

Streamline workflows and empower creativity by freeing artists from technical hurdles, offering a user-friendly alternative to traditional game engine workflows.

Faster workflow

Bring the artist’s work directly to the LED wall in as little as 10 minutes, eliminating the need for time-consuming preprocessing.

Keep assets

Use the same assets from pre- to post-production, directly loading scenes from the DCCs, eliminating the need for any do-overs.

On-set flexibility

Update 3D scenes on set, quickly incorporating feedback and ideas as part of the creative process without costly delays.

Reality brought to the virtual

Get fully path-traced quality renders in real-time, right on set, seamlessly blending CGI environments with physical sets and live action.

Lighting as real as it gets

Mimick natural light interactions, capturing reflections, refractions, and shadows with precision.

Smooth edge blending

Seamless distributed rendering, including Genlock support via NVIDIA Quadro Sync for smooth edge blending.

More on set, less in post

Capture final-quality scenes in-camera, and give artists, directors, and the entire production team the context they need to make decisions with confidence and rely less on fixes in post.

Pipeline-ready & reliable

It fits into any pipeline, handling even the largest scenes with ease, reducing technical hiccups, and keeping your workflow smooth and efficient.

Works with your setup

Adapts to a wide range of virtual stage setups and integrates seamlessly with LED volumes of any size.

Easily handles your biggest scenes

Manages near-limitless geometry, making it a reliable solution for even the most ambitious projects.

Pipeline friendly

Supports widely adopted industry-standard color management standards and open data formats like USD and MaterialX.

Virtual production software from Chaos.

Game-changing real-time path tracing, transforming how virtual production is done through an alternative to game engines.

Bring reality to the virtual - right on set

Chaos Arena is our real-time path tracer, a powerful alternative to traditional game engine workflows. Arena offers the fastest path from pipeline to wall, delivering final-pixel quality directly to LED stages while eliminating technical barriers.

See how Chaos tools are used in virtual production.

Chaos Arena makes its debut in DBOX’s award-winning Bugatti Residences film

DBOX, an international creative agency specializing in architectural brand storytelling, partnered with Chaos to bring the Bugatti Residences film to life using Chaos Arena. In its debut commercial project, our real-time ray-tracing virtual production solution helped compress weeks of production into days. The film later received Gold in Direction at this year’s Golden Award of Montreux.

“Ray Tracing FTW” short film

The team used only 3 days of shooting on the LED stage and managed up to 30 setups in a standard 10-hour shoot day —a testament to Arena’s stability, efficiency, and ease of use. Arena performed flawlessly, bringing over 2 trillion polygons to the screen for three consecutive days without any costly crashes often associated with traditional virtual production workflows.

The stage is your world: virtual production technology explained

New to virtual production? Virtual production combines real-time CGI, in-camera visual effects, and live-action filmmaking to create immersive environments. Key technologies like LED walls, motion capture, and virtual cinematography let filmmakers interact with digital worlds on set in real time, making production more efficient, flexible, and creative.

see what's new

Check out our latest Chaos Arena updates.

Depth of Field

Achieve true cinematic realism by enabling natural depth of field that seamlessly merges live-action talent with the virtual world.

Support for USD & MaterialX

Arena can now also be used by non-V-Ray users, making it possible to bring USD & MaterialX scenes from any DCC tool directly to LED walls.

Gaussian Splats rendering

Bring real-world locations to virtual stages with ray-traced Gaussian Splats, instantly delivering photorealistic environments on set without heavy modeling.

Get in touch.

Interested in how Chaos is transforming virtual production?
Contact us to learn more about Chaos Arena, our real-time ray-tracing solution—get an evaluation license, schedule a demo, or explore partnership opportunities.

Loading content that can be large paragaph of text, or not. Sometimes it's a consent text, sometimes it's a legal disclaimer, but most forms have some kind of prelude to the submit button...

Frequently asked questions.

What is virtual production?
Plus icon
How do you use virtual production software?
Plus icon
What is virtual production software?
Plus icon

Explore other industries we serve.

Subscribe to our newsletter.

Learn all about the latest news, company updates and recommended content, cherry-picked for you.
© 2026 Chaos Software EOOD. All Rights reserved. Chaos®, V-Ray® and Phoenix FD® are registered trademarks of Chaos Software EOOD in Bulgaria and/or other countries.