Unit Image, Dabarti, Scanline and more join Chris and Vlado for digital arts festival
Fast adaptive lights and major GPU rendering improvements available in latest update
We developed V-Ray scene files to help you move a scene from one application to render in another.
VFX supervisor Timothy Hanson reinvents the reanimated in for Walking Dead spin-off.
In short, resumable rendering is the ability to have incomplete renders resume where they left off.
How V-Ray 3.4 brings realistic metallic and glistening surfaces to life.
V-Ray's implementation of the Anders Langlands' alSurface shader
Iloura uses V-Ray to render effects for massive skirmish sequence.
How this Swedish effects house breathed life into David Sandberg's bonkers vision.
How Zodiak Kids show “Floogals” is pushing the boundaries of CG in TV for tots.
We talk to this promising artist about pressing start on a career in the games industry.
MPC Creative drives into tomorrow with its spot for Faraday Future.
How the effects company reinvented San Francisco and New York for Ridley Scott's Amazon TV series.
Nick Kaloterakis on his high-tech 3D illustrations for National Geographic, NY Times and Wired.
We dive into virtual reality with Curiscope’s Ben Kidd to discuss this breathtaking sharks project.
Bjorn Blaaberg Sorensen explains how his team created a ghoulish claymation aesthetic for this student film.
Free updates are now available for V-Ray 3.x for 3ds Max and V-Ray 3.x for Maya customers.
We talk to Laszlo Ruska and David Ringeisen about this powerful short film.
Legend3D’s VR Director Justin Denton on the charms and challenges of virtual reality.