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Articles by Vladimir Koylazov

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V-Ray Luminaires: dramatically faster, more accurate rendering of complex light fixtures

Pioneering V-Ray Luminaires, introduced with V-Ray 7, rapidly render light fixtures in a fraction of the time and with greater accuracy.

Scene by Marko Dabrovic
Path Guiding with Intel® Open PGL in V-Ray

V-Ray 6.1 includes support for Intel's Open PGL, which gives faster results in indirectly illuminated scenes. Learn more in this blog post written with Intel.

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Profiling the NVIDIA RTX cards

You’ve seen the future of ray tracing and GPU rendering. Now learn how the GeForce RTX cards performed in Vlado’s benchmarking experiments, and what it means.

© Dabarti Studio
What does the new NVIDIA RTX hardware mean for ray tracing, GPU rendering & V-Ray?

With the big announcement of new GPU ray-tracing hardware, Vlado explains what this breakthrough means for the future of rendering.

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How to set up Lighting Analysis in V-Ray Next

Find out how to analyze and measure the light levels in your 3D scene using the new Lighting Analysis tools in V-Ray Next for 3ds Max.

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