Versatile dynamics simulator that seamlessly integrates with Autodesk 3ds Max, Maya, V-Ray and Corona.
Chaos® Phoenix is capable of a wide range of effects including fire, smoke, liquids, flames, explosions, rigid body simulations, ocean waves, mist and splashes to list just a few. Quick presets and fast setup make it easy to get started, and its powerful simulation engine offers complete control over more complex effects.
Powerful
Chaos Phoenix is an all-in-one solution for fluid dynamics in 3ds Max and Maya. Simulate realistic fire, smoke, liquids, ocean waves, splashes, spray, mist and more.
Artist-friendly
Built for 3D artists who want to create fluid dynamic effects that are fast to set up and easy to control.
Interactive
Preview and render interactively in the viewport. Fine-tune simulations on the fly.
Creative control
Create all types of physically-based fluid effects with fast, smart controls for rendering, retiming and refining simulations.
Smart integration
Phoenix is integrated seamlessly with Autodesk 3ds Max and Maya and optimized to render with V-Ray® and Corona.
Compatibility
Compatible with industry-standard tools and formats such as OpenVDB and Alembic, as well as Krakatoa and thinkingParticles for 3ds Max.
See what's new.
Power up your simulations.
Chaos Phoenix 5, update 2 adds support for Autodesk 3ds Max 2025 and Maya 2025. Packed with powerful new features to give you even more creative control and open up new exciting simulation possibilities. That’s not all — we’ve also made a number of user interface enhancements and implemented significant speed ups, allowing you to get the job done faster and more efficiently — leaving you with more time to unleash your creativity.
Phoenix is a key tool in my production pipeline. It's flexibility in creating outstanding smoke and fire effects, as well as producing liquids directly in 3ds Max, makes it invaluable for fast paced broadcast shots and detailed film work.
Michael McCarthy, VFX TD, Super Symmetric Studio
Phoenix allows us to rapidly simulate Fire and Smoke effects for projects with short deadlines and iterate looks without leaving Maya - saving valuable artist time.
Saker Klippsten, CTO, Zoic Studios
When working on the new season of 'Game of Thrones', we needed the wakes coming off the CG ships to look as realistic as possible. Phoenix proved to be reliable, fast, and seamlessly integrated into 3ds Max.
Joern Grosshans, VFX Supervisor, Mackevision
Phoenix is a key tool in my production pipeline. It's flexibility in creating outstanding smoke and fire effects, as well as producing liquids directly in 3ds Max, makes it invaluable for fast paced broadcast shots and detailed film work.
Michael McCarthy, VFX TD, Super Symmetric Studio
Phoenix allows us to rapidly simulate Fire and Smoke effects for projects with short deadlines and iterate looks without leaving Maya - saving valuable artist time.
Saker Klippsten, CTO, Zoic Studios
Phoenix 5 earned 3D World's best-in-class.
Read the review to learn why our software got rated 9/10.