CG Garage podcast hosted by Chris Nichols


The CG Garage Podcast has moved

Any new episode after August 25th 2025 can be found at: 

CGGarage.com


I'm lucky to have chatted with over a dozen Oscar winners, some of the world’s leading architects, legendary film directors, and some great friends with amazing stories. Subjects vary from technical talk, our favorite movies and how they were made, and future tech such as VR and light fields.

Chris Nichols, Host of CG Garage, Chaos Labs

Podcast archive

Listen directly from this list, or click to read more.
#514
Armen Kevorkian — Ingenuity Studios, President

From Star Trek to president of Ingenuity Studios, Armen Kevorkian shares his journey, invisible VFX insights, and what the future holds for the industry.

#513
Siggraph 2025 — Simeon Balabanov & Georgi Zhekov on Chaos Vantage & Arena

Chaos debuts major Vantage and Arena upgrades at SIGGRAPH 2025, giving filmmakers new real-time tools from previs to post.

#512
Susan O’Neal — VFX, Post, and Technology Recruiter, BLT Recruiting

Susan O’Neal reflects on her VFX journey from Digital Domain to recruiting, and shares wisdom on navigating careers in a changing creative industry.

#511
Chad Wanstreet & Allan McKay — Co-Founders, Version Zero

Chad Wanstreet and Allan McKay explain how Version Zero automates the repetitive tasks in VFX, letting artists focus on creativity instead of cleanup.

#510
Industry Roundtable — James Cameron, AI, Sinners, and Indie films

Taking a break from interviews, Chris, Daniel, and James dive into AI, indie film, and why Hollywood might be headed for a major reset.

#509
Marti Romances — Co-Founder and Creative Director, Territory Studio San Francisco

Marti Romances, co-founder of Territory Studio, shares how cinematic UI design is shaping the future of film, games, AR, and real-world tech.

#508
Michael Ralla — VFX Supervisor, “Sinners”

VFX Supervisor Michael Ralla dives into the creative process behind Sinners, exploring the evolving art of film, digital, and color, and sharing insights from a career spanning Scanline, Digital Domain, and ILM.

#507
Jess Loren — CEO, Global Objects

Jess Loren, CEO of Global Objects and a powerhouse in immersive content, shares her insights on entrepreneurship, scanning the world, and navigating the future of virtual production.

#506
Johnson Yan — Real-time CGI Pioneer

Johnson Yan shares his journey pioneering real-time 3D graphics, from flight simulators in the late 1970s to shaping today's graphics technology.

#505
Sebastian Sylwan — VFX and Technology Executive

From Weta to Scanline, Sebastian Sylwan has helped build the future of VFX—now he’s reflecting on how innovation really happens (or doesn’t) in the creative industries.

#504
Scott Ross — UPSTART: The Digital Film Revolution – Managing the Unmanageable

Scott Ross on the state of VFX, Hollywood’s broken system, glimmers of hope—and his new book UPSTART: The Digital Film Revolution – Managing the Unmanageable.

#503
Joshua Lastine — Lastine Entertainment Law

Entertainment lawyer Joshua Lastine explains how AI, virtual production, and new tech are reshaping film law, studio deals, and independent filmmaking.

#502
Oliver Markowski — Head of 3D, RISE

Oliver Markowski returns to discuss the future of USD, MaterialX, and Gaussian Splats, plus RISE’s work on Guardians Vol. 3, Megalopolis, and Fallout.

#501
Eric Barba — Oscar nominated VFX Supervisor, Alien: Romulus

Eric Barba on Alien: Romulus, Oscar nomination, blending practical & VFX, real-time tech, and working with directors like Fede Álvarez & David Fincher.

#500
Steve Preeg — Academy Award winning VFX Supervisor

Steve Preeg returns for the 500th episode to reflect on 10 years of VFX evolution, virtual production, real-time workflows, and future filmmaking trends.

#499
Jake Maymudes — Founder & CEO of Wylie Co. VFX

Jake Maymudes discusses crafting visuals for Dune and Alien: Romulus, his VFX journey, and how AI is reshaping workflows at Wylie Co.

#498
Todd Perry — Visual Effects Supervisor, “For All Mankind” & “Star City”

Todd Perry shares his journey from early VFX experiments to supervising iconic films like Doctor Strange and Black Panther, and the right and wrong ways to use AI.

#497
Andy Boyd — VFX Supervisor Jamm Visual, Brothers

Andy Boyd of Jam discusses Brothers on Amazon Prime, crafting a photoreal orangutan, and thriving as a small studio in a competitive VFX landscape.

#496
Jason Smith — Senior VFX Supervisor, The Lord of the Rings: The Rings of Power

Jason Smith, senior VFX supervisor on The Rings of Power, shares insights on creating creatures, solving scale, and his award-winning career in visual effects.

#495
Jo Plaete — Chief Innovation Officer & VFX Supervisor at Metaphysic.ai

Jo Plaete shares how Metaphysic’s real-time AI tools enabled on-set de-aging for Here, revolutionizing digital human performance in cinema.

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