V-Ray 3.5 for Maya is here, and it’s packed with great new features.
Join CG Specialist Veso Mihaylov for this free webinar on April 11, 2017, and learn how the all new V-Ray 3.5 for Maya can help chop your render times!
V-Ray 3.5 for Maya brings faster rendering, more responsive look development, and added realism to high-end VFX and animation projects. This update includes major GPU rendering improvements and support for a wider range of production features. This 60-minute webinar will include Q&A.
Topics include:
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Adaptive Lights
Fast new lighting algorithm that speeds up rendering in scenes with many lights.
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V-Ray IPR
New in-process IPR starts instantly, updates faster and uses less memory.
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V-Ray Frame Buffer Tools
Select objects, materials and camera focus directly in the frame buffer.
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alSurface Material
General-purpose shader by Anders Langlands with layered SSS and glossy fresnel reflections — popular for skin.
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GPU Rendering Improvements
Render larger, more detailed scenes using a lot less memory with On-demand Mip-mapping.
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Resumable Rendering
Stop your render at any point and continue where you left off.
We’re also going to cover the new lower prices for monthly rentals, and the online licensing option.
Register now. Seats are limited.