Grant’s presentation will cover the workflows the studio deploys to meet deadlines while maintaining quality, including rapid asset development, transfer from Maya to Houdini, and scene assembly using V-Ray for Houdini. Grant will also reveal a variety of V-Ray for Houdini tips, including digital assets and attribute-driven shading.
Want to learn more about Ingenuity Studios ahead of the presentation this May? Check out our CG Garage podcast with Grant.
Grant’s talk, “Agile VFX with V-Ray for Houdini” will be given at Total Chaos as part of the Craft track. See the full schedule.