Vladislav Vulchev
Vladi Vulchev has been a software developer at Chaos for more than 10 years. He took important roles in major company projects like the V-Ray integrations for 3D platforms such as Unreal Engine, XSI, 3ds Max, GPU rendering and others. Currently he is involved in the development of Chaos Vantage. Apart from his interest in all subjects related to Computer Graphics, he is also thrilled by topics such as AI for computer games and competitive programming.
While developing the curriculum of the Ray Tracing course Vladi has combined his deep theoretical knowledge in computer graphics with his long-term practical experience in development of world leading technologies for CG generation.