Cinema 4D and V-Ray artist Nicolas Delille discusses the surprises that brought his career attention and reveals the challenges that made him a better artist.
In the final part of Taj Nabhani’s making of Jjahawa, he discusses how to light and render great-looking 3D character designs using V-Ray for Maya.
In Part 2 of the making of Jjahawa, Taj Nabhani details how he created the eyes and used the VRayHairNext and VRayAlSurface shaders for convincing 3D hair and skin.
Taj Nabhani reveals the making of Jjahawa, a 3D character based on a concept by Roman Kupriianov. Part 1 details the modeling, 3D cloth and model optimizations.
Ian Spriggs has created a 3D portrait of Chaos Group’s CG Labs Director and CG Garage host Chris Nichols — and we can’t believe our eyes. See the BTS shots.
Sr. Environment Artist Sonja Christoph puts V-Ray Next for 3ds Max through its paces to render a series of images with a hand-painted, illustration look.
Marton Zoltan Toth has remade Mednyánszky’s classic painting with a sci-fi twist. Find out how this arch viz artist used V-Ray to take his talents back in time.
Inspired by the Old Masters, Marianna Yakimova wanted to celebrate her new V-Ray skills with a 3D illustration that showcases beautiful fabric and lighting.
Ian Spriggs takes attention to detail to the Next level. Go behind the scenes of his recent works to see how a master tells story through composition and detail.
V-Ray Next for Maya is considerably faster and more efficient than 3.6. Maya expert Stephen DeLalla reveals how he’s taken his workflow to the Next level.
Andrew Krivulya shares his tricks for luscious CG locks — and reveals how Chaps Cloud has boosted his workflow.
CG Labs’ Chris Nichols talks to Hollywood creature creator about his incredible imagery.
Medical imaging clashes with sci-fi in Alexey Kashpersky’s weird and wonderful close-ups.
Nature and science collide in this award-winning advertising campaign.
Feeling blue: How this London-based architectural visualization studio brought Messy's crazy world to life.
We talk to this promising artist about pressing start on a career in the games industry.
Photorealism and cartoony stylization meet in this talented Brazilian artist’s work
We dive into virtual reality with Curiscope’s Ben Kidd to discuss this breathtaking sharks project.
This globetrotting artist shows us that there’s more than one way to skin a cat in her iconic work for the
THU Tribe competition.
Learn how Reza Sedghi virtually reconstructed one of Michelangelo’s most famous works—without ever seeing it.
Spurred by their love of dogs and airplanes, artists at INK blended the two together to create “Dogfighters.”
An interview with Ignacio Corrales, Lighting Director and Shading Supervisor for Kiribati